enableEndDialog: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \|s1=" to " |s1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 28: Line 28:
|eff= local
|eff= local


| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
|descr= Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.


|s1= '''enableEndDialog'''
|s1= '''enableEndDialog'''

Revision as of 21:05, 13 June 2021

Hover & click on the images for description

Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
Groups:
Camera ControlMission Information

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Example 1:
enableEndDialog;

Additional Information

See also:
forceEnd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note