switchAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr2= Animations | |gr2= Animations | ||
| When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck. | |descr= When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck. | ||
|s1= soldier '''switchAction''' action | |s1= soldier '''switchAction''' action |
Revision as of 21:27, 13 June 2021
Description
- Description:
- When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck.
- Groups:
- Unit ControlAnimations
Syntax
Examples
- Example 1:
soldierOne switchAction "SitDown"
Additional Information
- See also:
- playActionplayActionNowswitchMove
Notes
-
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