BIS fnc neutralizeUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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{{Feature|Informative|[[allowDamage]] will '''not''' prevent the unit getting killed.}} | {{Feature|Informative|[[allowDamage]] will '''not''' prevent the unit getting killed.}} | ||
|s1= | |s1= object call [[BIS_fnc_neutralizeUnit]] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 15:31, 19 June 2021
Description
- Description:
- Neutralize an object by intrinsic means:
- soldiers are blown up by mine
- vehicles are shelled by artillery
- air units are hit by AA missile
- underwater units are simply killed.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_neutralizeUnit
- Parameters:
- object: Object
- Return Value:
- Boolean
Examples
- Example 1:
cursorTarget call BIS_fnc_neutralizeUnit;
Additional Information
- See also:
- setDamageallowDamage
Notes
-
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