BIS fnc neutralizeUnit: Difference between revisions

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{{Feature|Informative|[[allowDamage]] will '''not''' prevent the unit getting killed.}}
{{Feature|Informative|[[allowDamage]] will '''not''' prevent the unit getting killed.}}


|s1= object call [[BIS_fnc_neutralizeUnit]]
|s1= object call [[BIS_fnc_neutralizeUnit]]


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 15:31, 19 June 2021

Hover & click on the images for description

Description

Description:
Neutralize an object by intrinsic means:
  • soldiers are blown up by mine
  • vehicles are shelled by artillery
  • air units are hit by AA missile
  • underwater units are simply killed.
allowDamage will not prevent the unit getting killed.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_neutralizeUnit
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
cursorTarget call BIS_fnc_neutralizeUnit;

Additional Information

See also:
setDamageallowDamage

Notes

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