hideBehindScripted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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Line 22: | Line 22: | ||
|descr= When set to [[true]] it disables the default engine hiding behavior. | |descr= When set to [[true]] it disables the default engine hiding behavior. | ||
|s1= | |s1= object '''hideBehindScripted''' scriptedHideBehind | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 22:11, 19 June 2021
Description
- Description:
- When set to true it disables the default engine hiding behavior.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- object hideBehindScripted scriptedHideBehind
- Parameters:
- object: Object
- scriptedHideBehind: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_unit hideBehindScripted true
Additional Information
- See also:
- isHideBehindScripted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 29, 2013
- Killzone_Kid
- This command is not present in Arma 3
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control