setMagazineTurretAmmo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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{{Feature | Warning | Broken when vehicle has multiple magazines of the same type}} | {{Feature | Warning | Broken when vehicle has multiple magazines of the same type}} | ||
|s1= | |s1= vehicle [[setMagazineTurretAmmo]] [magazineClass, ammoCount, turretPath] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 22:29, 19 June 2021
Description
- Description:
- Sets ammo count to given amount for given turret.
- Groups:
- Broken CommandsTurrets
Syntax
- Syntax:
- vehicle setMagazineTurretAmmo [magazineClass, ammoCount, turretPath]
- Parameters:
- vehicle: Object
- [magazineClass, ammoCount, turretPath]: Array
- Return Value:
- Number
Examples
- Examples:
- Example needed
Additional Information
- See also:
- magazineTurretAmmosetAmmoOnPylon
Notes
-
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