setMagazineTurretAmmo: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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{{Feature | Warning | Broken when vehicle has multiple magazines of the same type}}
{{Feature | Warning | Broken when vehicle has multiple magazines of the same type}}


|s1= vehicle [[setMagazineTurretAmmo]] [magazineClass, ammoCount, turretPath]
|s1= vehicle [[setMagazineTurretAmmo]] [magazineClass, ammoCount, turretPath]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 22:29, 19 June 2021

Hover & click on the images for description

Description

Description:
Sets ammo count to given amount for given turret.
Broken when vehicle has multiple magazines of the same type
Groups:
Broken CommandsTurrets

Syntax

Syntax:
vehicle setMagazineTurretAmmo [magazineClass, ammoCount, turretPath]
Parameters:
vehicle: Object
[magazineClass, ammoCount, turretPath]: Array
Return Value:
Number

Examples

Examples:
Example needed

Additional Information

See also:
magazineTurretAmmosetAmmoOnPylon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note