getAnimAimPrecision: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
||
Line 10: | Line 10: | ||
|descr= Returns aim precision for current animation | |descr= Returns aim precision for current animation | ||
|s1= | |s1= [[getAnimAimPrecision]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 17:04, 20 June 2021
Description
- Description:
- Returns aim precision for current animation
- Groups:
- AnimationsStamina System
Syntax
- Syntax:
- getAnimAimPrecision unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
getAnimAimPrecision player;
Additional Information
- See also:
- Arma 3: Stamina
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note