Jukebox Module – Arma 2
Category: Arma 2: Editor Modules
| Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") | Lou Montana (talk | contribs)  m (Text replacement - "bis_fnc_" to "BIS_fnc_") | ||
| Line 20: | Line 20: | ||
| === Alternative startup (without module) === | === Alternative startup (without module) === | ||
|   [<trackList>,<delay>] spawn  |   [<trackList>,<delay>] spawn BIS_fnc_music; | ||
| Both params are optional | Both params are optional | ||
| {{GameCategory|arma2|Editor Modules}} | {{GameCategory|arma2|Editor Modules}} | ||
Latest revision as of 18:25, 20 June 2021
The Jukebox plays random Arma 2: CfgMusic.
Initialization
Startup
F7 > Jukebox
Optional parameters
Set variables to jukebox logic with desired values
- trackList = <array>; - List of played music tracks
- Example: this setvariable ["trackList",["EP1_Track","EP1_Track01D"]];
- Default value: All songs in config
 
- delay = <number>; - Delay between songs
- Example: this setvariable ["delay",0];
- Default value: 3
 
Alternative startup (without module)
[<trackList>,<delay>] spawn BIS_fnc_music;
Both params are optional
 
	