BIS fnc 3DENNotification: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])= ([^ ]+) (\[\[call\]\]) ([^ ]+) " to "|s$1= $2 call $4 ") |
m (note about behaviour outside of Eden Editor) |
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|descr= Shows notification in the [[Eden Editor]]. | |descr= Shows notification in the [[Eden Editor]]. | ||
|pr= This function needs ''Display3DEN'' ({{ic|[[findDisplay]] 313}}) to be active and visible in order to work. During scenario preview its effect will not be visible and during a scenario play-through it will throw an error. | |||
|s1= [text, type, duration, animate] call [[BIS_fnc_3DENNotification]] | |s1= [text, type, duration, animate] call [[BIS_fnc_3DENNotification]] |
Revision as of 12:52, 18 July 2021
Description
- Description:
- Shows notification in the Eden Editor.
- Execution:
- call
- Problems:
- This function needs Display3DEN (
findDisplay 313
) to be active and visible in order to work. During scenario preview its effect will not be visible and during a scenario play-through it will throw an error. - Groups:
- Eden Editor
Syntax
- Syntax:
- [text, type, duration, animate] call BIS_fnc_3DENNotification
- Parameters:
- text: String - Either text or class from Cfg3DEN >> Notifications
- type: Number - (Optional, default 0) 0: Notification (Green) 1: Warning (Red)
- duration: Number - (Optional, default 2) Duration in seconds (+ 1 sec for each new line)
- animate: Boolean - (Optional, default true) Toggle animation
- Return Value:
- Number - Selected Mode
Examples
- Example 1:
["This is an animated notification", 0] call BIS_fnc_3DENNotification;
- Example 2:
["This is a warning that is not animated", 1, 2, false] call BIS_fnc_3DENNotification;
Additional Information
- See also:
- Eden Editor BIS_fnc_3DENShowMessage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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