random: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Scripting Commands]] | |||
[[Category:Scripting Commands OFP 1.97]] | |||
[[Category:Scripting Commands OFP 1.46]] | |||
[[Category:Scripting Commands ArmA]] | |||
back to [[Scripting_Reference#R|COMREF]] | back to [[Scripting_Reference#R|COMREF]] | ||
Revision as of 15:07, 19 April 2006
back to COMREF
random x
Operand types:
x: Number
Type of returned value:
Description:
Random real value from 0 to x.
Example:
_rNumber = random 1
Comments
Be careful using random numbers in multiplayer, each client will come up with something different.
See multiplayer tutorials for more general information about locality.
The number returned is unlikely to be a whole number (e.g. 1, 4, 76, etc.).