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Lou Montana (talk | contribs) m (Text replacement - "<tt>([^= ]+)<\/tt>" to "{{hl|$1}}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|eff= local | |eff= local | ||
|descr= Displays an object defined in the global config in CfgTitles.{{Feature|arma3|For greater efficiency and ease of modability it is recommended to use named layers with | |descr= Displays an object defined in the global config in {{hl|CfgTitles}}. | ||
{{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers with {{HashLink|#Syntax 3}}.}} | |||
|s1= [[cutObj]] [class, type, speed, showInMap] | |s1= [[cutObj]] [class, type, speed, showInMap] | ||
|p1= [ | |p1= class: [[String]] - the className of the object defined in {{hl|[[configFile]] >> "CfgTitles" >> class}} | ||
|p2= | |p2= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values | ||
|p3= | |p3= speed: [[Number]] - (Optional, default -1) time in seconds to fade in resource | ||
|p4= | |p4= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
Line 44: | Line 43: | ||
|s2= layer [[cutObj]] [class, type, speed, showInMap] | |s2= layer [[cutObj]] [class, type, speed, showInMap] | ||
|p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100 | |p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100 | ||
|p22= [ | |p22= class: [[String]] - the className of the object defined in {{hl|[[configFile]] >> "CfgTitles" >> class}} | ||
|p23= | |p23= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. | ||
|p24= | |p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource | ||
|p25 | |p25= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
Line 64: | Line 61: | ||
|p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE | |p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE | ||
|p42 | |p42= class: [[String]] - the className of the object defined in {{hl|[[configFile]] >> "CfgTitles" >> class}} | ||
| | |p43= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values | ||
| | |p44= speed: [[Number]] - (Optional, default -1) time in seconds to fade in resource | ||
| | |p45= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened | ||
|r3= [[Number]] - number of the allocated layer | |r3= [[Number]] - number of the allocated layer |
Revision as of 18:08, 25 November 2021
Description
- Description:
- Displays an object defined in the global config in CfgTitles.
- Groups:
- GUI Control
Syntax 1
- Syntax:
- cutObj [class, type, speed, showInMap]
- Parameters:
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values
- speed: Number - (Optional, default -1) time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutObj [class, type, speed, showInMap]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutObj [class, type, speed, showInMap]
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values
- speed: Number - (Optional, default -1) time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
- Example 2:
2 cutObj ["Sphere", "PLAIN"];
- Example 3:
private _layer = "layer1" cutObj ["BISLogo", "PLAIN"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect