mineActive: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"};</code>
|x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"};</code>


|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]], [[revealMine]]
|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]]
}}
}}

Revision as of 17:25, 20 January 2022

Hover & click on the images for description

Description

Description:
Checks if the given mine is active.
Groups:
Mines

Syntax

Syntax:
mineActive obj
Parameters:
obj: Object
Return Value:
Boolean

Examples

Example 1:
if (mineActive _mine) then {hint "BOOM!"};

Additional Information

See also:
allMines detectedMines mineDetectedBy createMine revealMine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note