setFlagOwner: Difference between revisions
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<dt class="note">'''[[User:Bdfy|Bdfy]]'''</dt> | <dt class="note">'''[[User:Bdfy|Bdfy]]'''</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Since flags can not be owned by vehicles, use ''"flag setFlagOwner driver tank1"'' or ''"flag1 setFlagOwner tank1D"'' to assign the flag to the vehicle's driver. The second method will only work if ''tank1'' is the name of a unit, not a variable refering to it. | Since flags can not be owned by vehicles, use ''"flag setFlagOwner driver tank1"'' or ''"flag1 setFlagOwner tank1D"'' to assign the flag to the vehicle's driver. The second method will only work if ''tank1'' is the name of a unit, not a variable refering to it. True for OFP&Arma | ||
</dd> | </dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 16:29, 7 February 2007
Description
- Description:
- Set flag owner. When owner is set to objNull or any object other than a unit of class man or logic, flag is returned to the flagpole. A flag owned by a logic has no visual representation.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
flag1 setFlagOwner soldier1
Additional Information
- See also:
- See also needed
Notes
-
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Notes
- Bdfy
- Since flags can not be owned by vehicles, use "flag setFlagOwner driver tank1" or "flag1 setFlagOwner tank1D" to assign the flag to the vehicle's driver. The second method will only work if tank1 is the name of a unit, not a variable refering to it. True for OFP&Arma