BIS fnc 3DENExportTerrainBuilder: Difference between revisions

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m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], *\[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
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|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code>
|x1= <sqf>call BIS_fnc_3DENExportTerrainBuilder;</sqf>


|seealso= [[Eden Editor]] [[Terrain Builder]]
|seealso= [[Eden Editor]] [[Terrain Builder]]
}}
}}

Revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the Terrain Builder.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
call BIS_fnc_3DENExportTerrainBuilder
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_3DENExportTerrainBuilder;

Additional Information

See also:
Eden Editor Terrain Builder

Notes

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