enableEndDialog: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 34: Line 34:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[enableEndDialog]];</code>
|x1= <code>enableEndDialog;</code>


|seealso= [[forceEnd]]
|seealso= [[forceEnd]]
}}
}}

Revision as of 11:02, 12 May 2022

Hover & click on the images for description

Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
Groups:
Camera ControlMission Information

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Example 1:
enableEndDialog;

Additional Information

See also:
forceEnd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note