enableEndDialog: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|seealso= [[forceEnd]] | |seealso= [[forceEnd]] | ||
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Revision as of 11:02, 12 May 2022
Description
- Description:
- Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
- Groups:
- Camera ControlMission Information
Syntax
- Syntax:
- enableEndDialog
- Return Value:
- Nothing
Examples
- Example 1:
enableEndDialog;
Additional Information
- See also:
- forceEnd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Command Group: Mission Information
- Scripting Commands: Local Effect