isAimPrecisionEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - True if affected, false if not | |r1= [[Boolean]] - True if affected, false if not | ||
|x1= <code>_isAffected = isAimPrecisionEnabled | |x1= <code>_isAffected = isAimPrecisionEnabled player;</code> | ||
|seealso= [[getAnimAimPrecision]] [[Arma 3: Stamina]] | |seealso= [[getAnimAimPrecision]] [[Arma 3: Stamina]] | ||
}} | }} |
Revision as of 12:10, 12 May 2022
Description
- Description:
- Returns true if procedural aiming precision affects weapon sway.
- Groups:
- Stamina System
Syntax
- Syntax:
- isAimPrecisionEnabled unit
- Parameters:
- unit: Object - Unit which should be checked
- Return Value:
- Boolean - True if affected, false if not
Examples
- Example 1:
_isAffected = isAimPrecisionEnabled player;
Additional Information
- See also:
- getAnimAimPrecision Arma 3: Stamina
Notes
-
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