synchronizeObjectsRemove: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
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|r1= [[Nothing]]  | |r1= [[Nothing]]  | ||
|x1= <code>player   | |x1= <code>player synchronizeObjectsRemove [_object1, _object2, _object3]</code>  | ||
|seealso= [[synchronizeObjectsAdd]]  | |seealso= [[synchronizeObjectsAdd]]  | ||
}}  | }}  | ||
Revision as of 11:17, 12 May 2022
Description
- Description:
 - Removes given objects from the unit's list of synchronized objects.
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - unit synchronizeObjectsRemove objects
 - Parameters:
 - unit: Object
 - objects: Array - An array of objects
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 player synchronizeObjectsRemove [_object1, _object2, _object3]
Additional Information
- See also:
 - synchronizeObjectsAdd
 
Notes
- 
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