forceEnd: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") | Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>") | ||
| Line 32: | Line 32: | ||
| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| |x1= <code>forceEnd; | |x1= <code>forceEnd;// in an ending trigger to ensure no camera is delaying mission ending</code> | ||
| |seealso= [[missionEnd]] [[failMission]] [[endMission]] [[enableEndDialog]] | |seealso= [[missionEnd]] [[failMission]] [[endMission]] [[enableEndDialog]] | ||
| }} | }} | ||
Revision as of 11:22, 12 May 2022
Description
- Description:
- Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
- forceEnd;// in an ending trigger to ensure no camera is delaying mission ending
Additional Information
- See also:
- missionEnd failMission endMission enableEndDialog
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information
- Scripting Commands: Local Effect
 
	





