openCuratorInterface: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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Line 22: | Line 22: | ||
|x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: | |x3= Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: | ||
<code>findDisplay 46 displayAddEventHandler ["KeyDown", { | <code>findDisplay 46 displayAddEventHandler ["KeyDown", { | ||
if (inputAction "CuratorInterface" > 0) | if (inputAction "CuratorInterface" > 0) then | ||
{ | { | ||
[[hint]] "Curator interface is open"; | [[hint]] "Curator interface is open"; |
Revision as of 13:04, 12 May 2022
Description
- Description:
- Force opens curator interface.
- Groups:
- Curator
Syntax
- Syntax:
- openCuratorInterface
- Return Value:
- Nothing
Examples
- Example 1:
- Open interface:
openCuratorInterface;
- Example 2:
- Close interface:
findDisplay 312 closeDisplay 2;
- Example 3:
- Detect if user used "Zeus" key to open curator interface in the absence of event handler for it:
findDisplay 46 displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];
Additional Information
- See also:
- Arma 3: Curator
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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