BIS fnc ORBATAnimate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
Line 19: | Line 19: | ||
|x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] [[spawn]] [[BIS_fnc_ORBATAnimate]];</code> | |x1= <code>[ [[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] [[spawn]] [[BIS_fnc_ORBATAnimate]];</code> | ||
|seealso= [[ORBAT Viewer]] [[BIS_fnc_ORBATAddGroupOverlay]] [[BIS_fnc_ORBATConfigPreview]] [[BIS_fnc_ORBATGetGroupParams]] [[BIS_fnc_ORBATOpen]] [[BIS_fnc_ORBATRemoveGroupOverlay]] [[BIS_fnc_ORBATSetGroupFade]] [[BIS_fnc_ORBATSetGroupParams]] | |seealso= [[ORBAT Viewer]] [[BIS_fnc_ORBATAddGroupOverlay]] [[BIS_fnc_ORBATConfigPreview]] [[BIS_fnc_ORBATGetGroupParams]] [[BIS_fnc_ORBATOpen]] [[BIS_fnc_ORBATRemoveGroupOverlay]] [[BIS_fnc_ORBATSetGroupFade]] [[BIS_fnc_ORBATSetGroupParams]] [[BIS_fnc_ORBATTooltip]] | ||
}} | }} |
Revision as of 13:01, 1 July 2022
Description
Syntax
- Syntax:
- [target, zoom, duration] spawn BIS_fnc_ORBATAnimate
- Parameters:
- target: Config or Array - Path to group in CfgORBAT or offset position from structure center in format [X, Y].
- When empty, view is reset to original level where whole structure is visible
- zoom: Number - Zoom in range from 0 (max. zoom) to 1 (min. zoom)
- duration: Number - Commit time in seconds
- Return Value:
- Boolean - true when animation is applied
Examples
- Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3 ] spawn BIS_fnc_ORBATAnimate;
Additional Information
- See also:
- ORBAT Viewer BIS_fnc_ORBATAddGroupOverlay BIS_fnc_ORBATConfigPreview BIS_fnc_ORBATGetGroupParams BIS_fnc_ORBATOpen BIS_fnc_ORBATRemoveGroupOverlay BIS_fnc_ORBATSetGroupFade BIS_fnc_ORBATSetGroupParams BIS_fnc_ORBATTooltip
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note