BIS fnc initDisplay: Difference between revisions

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|r1= Nothing


|x1= <code>["onLoad", [[Magic Variables#this|_this]], "RscDisplayAAR", "GUI", true] call ([[uiNamespace]] [[getVariable]] "[[BIS_fnc_initDisplay]]");</code>
|x1= <code>["onLoad", [[Magic Variables#this|_this]], "RscDisplayAAR", "GUI", true] call (uiNamespace [[getVariable]] "[[BIS_fnc_initDisplay]]");</code>


|seealso= [[GUI Tutorial]] [[Arma: GUI Configuration]]
|seealso= [[GUI Tutorial]] [[Arma: GUI Configuration]]


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Revision as of 21:37, 12 July 2022

Hover & click on the images for description

Description

Description:
This function is a central part of how BI handles UIs. For a full explanation see this page.
Execution:
call
Groups:
GUI

Syntax

Syntax:
parameters call BIS_fnc_initDisplay
Parameters:
parameters: Array
  • [ ] - Init displays during preStart
  • [mode, params, displayClass, scriptPath, register]
    • mode: String - Mode, can be "onLoad" or "onUnload"
    • params: Array - Paramameters passed from onLoad or onUnload UI event handler
    • displayClass: String - Display class, usually to format "RscDisplayXXX"
    • scriptPath: String - Script path from CfgScriptPaths
    • register: Number or Boolean - Save variables associated with the display to the uiNamespace. Usually this is false when the function is called from a control.
 
Return Value:
Nothing

Examples

Example 1:
["onLoad", _this, "RscDisplayAAR", "GUI", true] call (uiNamespace getVariable "BIS_fnc_initDisplay");

Additional Information

See also:
GUI Tutorial Arma: GUI Configuration

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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