BIS fnc moduleRating: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= <code>[myLogic, units group player, true] | |x1= <code>[myLogic, units group player, true] call [[BIS_fnc_moduleRating]];</code> | ||
|seealso= [[Arma 3: Editor Modules]] | |seealso= [[Arma 3: Editor Modules]] | ||
}} | }} |
Revision as of 21:38, 12 July 2022
Description
Syntax
- Syntax:
- [logic, units, activated] call BIS_fnc_moduleRating
- Parameters:
- logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
- units: Array of Objects - units to add rating/score to
- activated: Boolean - (Optional, default true) true to activate
- Return Value:
- Boolean - true when done
Examples
- Example 1:
[myLogic, units group player, true] call BIS_fnc_moduleRating;
Additional Information
- See also:
- Arma 3: Editor Modules
Notes
-
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