BIS fnc enemyDetected: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
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|r1= [[Boolean]]: True if an enemy was detected
|r1= [[Boolean]]: True if an enemy was detected


|x1= <code>private _enemyDetected = _unit call BIS_fnc_enemyDetected;</code>
|x1= <sqf>private _enemyDetected = _unit call BIS_fnc_enemyDetected;</sqf>


|seealso= [[BIS_fnc_enemyTargets]]
|seealso= [[BIS_fnc_enemyTargets]]
}}
}}

Revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns true if unit knows about nearby enemy unit or driven vehicle.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyDetected
Parameters:
unit - Object: unit that is inspected
Return Value:
Boolean: True if an enemy was detected

Examples

Example 1:
private _enemyDetected = _unit call BIS_fnc_enemyDetected;

Additional Information

See also:
BIS_fnc_enemyTargets

Notes

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