lockedTurret: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")  | 
				Lou Montana (talk | contribs)  m (Some wiki formatting)  | 
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|s1= vehicle [[lockedTurret]] turretPath  | |s1= vehicle [[lockedTurret]] turretPath  | ||
|p1= vehicle: [[Object]]   | |p1= vehicle: [[Object]]  | ||
|p2= turretPath: [[Array]]   | |p2= turretPath: [[Array]] format [[Turret Path]]  | ||
|r1= [[Boolean]]  | |r1= [[Boolean]]  | ||
Latest revision as of 11:01, 8 August 2022
Description
- Description:
 - Check whether gunner position of the vehicle turret is locked.
 - Groups:
 - Turrets
 
Syntax
- Syntax:
 - vehicle lockedTurret turretPath
 - Parameters:
 - vehicle: Object
 - turretPath: Array format Turret Path
 - Return Value:
 - Boolean
 
Examples
- Example 1:
 
Additional Information
- See also:
 - lockTurret moveInTurret turretUnit
 
Notes
- 
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