configFile: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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Line 37: | Line 37: | ||
_faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;</sqf> | _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;</sqf> | ||
<sqf>//Extract all animals: | <sqf>//Extract all animals: | ||
animals = " | animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); | ||
// same as: | // same as: | ||
animals = []; | animals = []; | ||
[ | [ | ||
configFile >> "CfgVehicles", | |||
{ | |||
if ((configName _this) isKindOf "animal") then { | |||
animals set [count animals, _this] | |||
} | |||
} | } | ||
] call BIS_fnc_uniqueClasses; | ] call BIS_fnc_uniqueClasses; | ||
</sqf> | </sqf> | ||
Return nested subclasses, currently still [[BIS_fnc_returnChildren]] | Return nested subclasses, currently still [[BIS_fnc_returnChildren]] | ||
<sqf> | <sqf> | ||
// return all nested config classes | // return all nested config classes | ||
[configFile >> "CfgFaces",1, true, true] call BIS_fnc_returnChildren; | [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren; | ||
</sqf> | </sqf> | ||
}} | }} |
Revision as of 22:39, 17 September 2022
Description
- Description:
- Return root of config entries hierarchy.
- Groups:
- Config
Syntax
- Syntax:
- configFile
- Return Value:
- Config
Examples
- Example 1:
Additional Information
- See also:
- missionConfigFile campaignConfigFile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jul 19, 2014 - 20:08 (UTC)
-
1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;Return nested subclasses, currently still BIS_fnc_returnChildren//Extract all animals: animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [ configFile >> "CfgVehicles", { if ((configName _this) isKindOf "animal") then { animals set [count animals, _this] } } ] call BIS_fnc_uniqueClasses;// return all nested config classes [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config