Content Overview: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{ArgTitle *\| *([^\|]+) *\| *([1-6]) *\|" to "{{ArgTitle|$2|$1|")
m (Some wiki formatting)
 
Line 55: Line 55:
{
{
directory = "hsim\missions_h\campaign";
directory = "hsim\missions_h\campaign";
overviewText = $STR_hsim_overview_us_campaign;
overviewText = "$STR_hsim_overview_us_campaign";
overviewPicture = "hsim\missions_h\data\overview_us_core_ca.paa";
overviewPicture = "hsim\missions_h\data\overview_us_core_ca.paa";
};
};
Line 64: Line 64:
{
{
directory = "HSim\Missions_H\campaign\missions\Proc_United_States_H.United_States_H";
directory = "HSim\Missions_H\campaign\missions\Proc_United_States_H.United_States_H";
overviewText = $STR_hsim_overview_missionVisit;
overviewText = "$STR_hsim_overview_missionVisit";
overviewPicture = "hsim\missions_h\data\missionVisit_ca.paa";
overviewPicture = "hsim\missions_h\data\missionVisit_ca.paa";
};
};

Latest revision as of 21:25, 13 March 2023

Overview is simple text describing game content in menu list.


Overview.html

Main article: Overview.html

The overview.html contains simple mission description and picture visible in main menu mission selection.


Config

Take On Helicopters introduces ability to define overviews in config, making overview.html obsolete.

Main motivation was to unify overviews in a style, so presentation of community content will look as well as of the official one. This was sometimes difficult before, as overview images were using custom frames or shadows, which community have no access to.

Among other advantages of new format are easy maintenance (config supports macros and inheriting) and replacement of HTML Control with more versatile Structured Text.

It is compatible with:

  • CfgMissions
    • Campaigns
    • Missions
    • TimeTrials
    • Tutorial
  • CfgWorlds

Config overview cannot be used where no config exists, such as missions or campaigns placed directly in Missions or Campaigns folders.

Params

overviewText

String, which is converted to Structured Text in game.

overviewText = "This mission is extraodinarly splendid";

overviewPicture

Path to mission picture. It doesn't need any external preparation and only requirement are:

  • 2:1 aspect ratio for CfgMissions
  • 1:1 aspect ratio for CfgWorlds
overviewPicture = "hsim\missions_h\data\overview_us_core_ca.paa";

Sample config

class CfgMissions
{
	class Campaigns
	{
		class BIS_HSim_US
		{
			directory = "hsim\missions_h\campaign";
			overviewText = "$STR_hsim_overview_us_campaign";
			overviewPicture = "hsim\missions_h\data\overview_us_core_ca.paa";
		};
	};
	class Missions
	{
		class Visit
		{
			directory = "HSim\Missions_H\campaign\missions\Proc_United_States_H.United_States_H";
			overviewText = "$STR_hsim_overview_missionVisit";
			overviewPicture = "hsim\missions_h\data\missionVisit_ca.paa";
		};
	};
};