Server Config File – Arma 2 Talk
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Revision as of 14:43, 28 April 2023
Is timeStampFormat="short"; still valid for Arma2OA? It prevents a linux ded server (1.54) from starting Mr.Peanut 02:09, 17 September 2010 (CEST)
is this page completely missing the class Difficulties? --WGL.Q 13:48, 10 August 2007 (CEST)
- doh .. of course this must not be in the server.cfg page .. still the BIKI is missing a page about .ArmAProfile, isn't it?
class Difficulties
{
class regular
{
class Flags
{
Armor=1;
FriendlyTag=1;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
Tracers=1;
UltraAI=0;
AutoAim=1;
UnlimitedSaves=1;
deathMessages=1;
netStats=1;
allowSeagull=1;
suppressPlayer=1;
realisticFatigue=1;
};
skillFriendly=0.750000;
skillEnemy=0.600000;
precisionFriendly=0.750000;
precisionEnemy=0.600000;
};
class veteran
{
class Flags
{
Armor=0;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=0;
HUDWp=1;
HUDWpPerm=0;
AutoSpot=0;
Map=1;
WeaponCursor=0;
AutoGuideAT=1;
ClockIndicator=0;
3rdPersonView=1;
Tracers=1;
UltraAI=0;
AutoAim=0;
UnlimitedSaves=1;
deathMessages=1;
netStats=1;
allowSeagull=1;
suppressPlayer=1;
realisticFatigue=1;
};
skillFriendly=0.750000;
skillEnemy=0.750000;
precisionFriendly=0.750000;
precisionEnemy=0.750000;
};
};
CfgDifficulties new parameters should be consider as well. --WGL.Q 14:02, 10 August 2007 (CEST)
Did we get a confirmation on what these do?
deathMessages[] = {1,1};
netStats[] = {1,1};
allowSeagull[] = {1,1};
suppressPlayer[] = {1,1};
realisticFatigue[] = {1,1};
--ViperMaul 02:59, 12 November 2007 (CET)
New
Not sure where to add