distance: Difference between revisions

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position3D (array) and object works
position3D (array) and object works
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<dd class="notedate">--[[User:5133p39|5133p39]] 00:12, 18 June 2007 (CEST)</dd>
<dt class="note">'''Armed Assault:'''</dt>
<dd class="note">Depending on the type of the first parameter, either the 3D distance or 2D distance is returned.
The following will return 2D distance:
  (getPos unit1) Distance (getPos unit2)
  (getPos unit1) Distance unit2
instead of this which will return 3D distance:
  unit1 Distance unit2
  unit1 Distance (getPos unit2)
</dd>
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Revision as of 23:12, 17 June 2007

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Description

Description:
Returns the distance in meters between two objects or positions.
Groups:
Uncategorised

Syntax

Syntax:
obj1 or pos1 distance obj2 or pos2
Parameters:
obj1 or pos1: Object or Array
obj2 or pos2: Object or Array
Return Value:
Number - Distance in meters.

Examples

Example 1:
?((player distance generator)<10) : player exec "activateGenerator.sqs"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Feb 14, 2007 - 12:00
Sudden Death
distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works
--5133p39 00:12, 18 June 2007 (CEST)
Armed Assault:
Depending on the type of the first parameter, either the 3D distance or 2D distance is returned. The following will return 2D distance: (getPos unit1) Distance (getPos unit2) (getPos unit1) Distance unit2 instead of this which will return 3D distance: unit1 Distance unit2 unit1 Distance (getPos unit2)

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