setTerrainGrid: Difference between revisions
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m (Fixed value for Normal.) |
(Note added TerrainDetail values effect on grass) |
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This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 <nowiki>=</nowiki> lowest detail | This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 <nowiki>=</nowiki> lowest detail | ||
setTerrainGrid 3.125 <nowiki>=</nowiki> highest detail It is similar to the command [[setViewDistance]]. | setTerrainGrid 3.125 <nowiki>=</nowiki> highest detail It is similar to the command [[setViewDistance]]. | ||
</dd> | |||
<dd class="notedate">Posted on August 18, 2007 - 9:46</dd> | |||
<dt class="note">'''[[User:WGL.Q|WGL.Q]]'''</dt><dd class="note">''Effects on grass:'' | |||
* 50: disables/removes grass altogether. | |||
* 25: grass is visible. | |||
* Lower values make grass drawn a bit further at distance. However the effect is decreasing rapidly: Grass radius of 25 is 100%. 12.5 is now like 100% + 20%, 6.25 is like 100% + 20% + 5% and 3.125 is 100% + 20% + 5% + 1%. Note these estimates! | |||
[http://ofpc.de/wargames//files/arma/biki/Test_VD_TD.Sara.rar Demo Mission Test_VD_TD.Sara.rar]: ViewDistance and TerrainGrid can be changed via RadioTriggers | |||
</dd> | </dd> | ||
Revision as of 09:12, 18 August 2007
Description
- Description:
- Operation Flashpoint, VBS1: Set desired terrain resolution (in meters).
For default landscapes, supported resolutions are:
- 50 - smoothest, less lag
- 25 - default in multiplayer
- 12.5 - default in singleplayer
- 6.25
- 3.125 - bumpiest, higher lag
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
setTerrainGrid 12.5
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 12:02
- hardrock
- Notes from before the conversion: This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.
- Posted on August 18, 2007 - 9:46
- WGL.Q
- Effects on grass:
- 50: disables/removes grass altogether.
- 25: grass is visible.
- Lower values make grass drawn a bit further at distance. However the effect is decreasing rapidly: Grass radius of 25 is 100%. 12.5 is now like 100% + 20%, 6.25 is like 100% + 20% + 5% and 3.125 is 100% + 20% + 5% + 1%. Note these estimates!