Spearhead 1944 CfgFunctions: Difference between revisions
Category: Spearhead 1944
m (fixed missing |})  | 
				 (Spearhead 1.1 update)  | 
				||
| Line 47: | Line 47: | ||
||  | ||  | ||
* SPE_fnc_System_Planes_FramePitch_init  | * SPE_fnc_System_Planes_FramePitch_init  | ||
* SPE_fnc_System_Planes_FramePitch_gearEH  | |||
* SPE_fnc_System_Planes_FramePitch_perFrameHandler  | * SPE_fnc_System_Planes_FramePitch_perFrameHandler  | ||
| Line 55: | Line 56: | ||
* SPE_fnc_planeAiEject  | * SPE_fnc_planeAiEject  | ||
* SPE_fnc_planeEjection  | * SPE_fnc_planeEjection  | ||
|-  | |||
!SPE  | |||
!System_Planes_f_Parachutes  | |||
||  | |||
* SPE_fnc_parachuteLanded  | |||
|-  | |-  | ||
| Line 98: | Line 105: | ||
* SPE_fnc_System_Tanks_soundEffect  | * SPE_fnc_System_Tanks_soundEffect  | ||
* SPE_fnc_System_Tanks_cookOff  | * SPE_fnc_System_Tanks_cookOff  | ||
* SPE_fnc_System_partDestruction_initEH  | * SPE_fnc_System_partDestruction_initEH  | ||
* SPE_fnc_System_partDestruction_handleDamageEH  | * SPE_fnc_System_partDestruction_handleDamageEH  | ||
| Line 115: | Line 119: | ||
* SPE_fnc_selectWeapon  | * SPE_fnc_selectWeapon  | ||
* SPE_fnc_typeText_WW2  | * SPE_fnc_typeText_WW2  | ||
* SPE_fnc_randomizeCow  | |||
* SPE_fnc_ratInit  | |||
* SPE_fnc_ui_getVersion  | |||
* SPE_fnc_boltActionOptionInit  | * SPE_fnc_boltActionOptionInit  | ||
* SPE_fnc_menuOptions  | * SPE_fnc_menuOptions  | ||
| Line 166: | Line 173: | ||
||  | ||  | ||
* SPE_fnc_System_animateOccupied_changeState  | * SPE_fnc_System_animateOccupied_changeState  | ||
|-  | |||
!SPE  | |||
!dynamicViewLimits  | |||
||  | |||
* SPE_fnc_System_DynamicViewLimits_adjustLimits  | |||
* SPE_fnc_System_DynamicViewLimits_getInEH  | |||
* SPE_fnc_System_DynamicViewLimits_seatSwitchedEH  | |||
|-  | |||
!SPE  | |||
!stug  | |||
||  | |||
* SPE_fnc_System_Stug_LoaderHatch_turnInOut  | |||
|-  | |-  | ||
| Line 180: | Line 201: | ||
||  | ||  | ||
* SPE_fnc_System_minelauncher_firedLauncher  | * SPE_fnc_System_minelauncher_firedLauncher  | ||
|-  | |||
!SPE  | |||
!CloseDefenceLauncher  | |||
||  | |||
* SPE_fnc_System_CloseDefenceLauncher_firedLauncher  | |||
|-  | |||
!SPE  | |||
!vehicleDamageDebug  | |||
||  | |||
* SPE_fnc_System_vehicleDamageDebug_projectileInit  | |||
* SPE_fnc_System_vehicleDamageDebug_projectilePenetrated  | |||
* SPE_fnc_System_vehicleDamageDebug_debugKilledEH  | |||
* SPE_fnc_System_vehicleDamageDebug_createDebugDiagram  | |||
|-  | |-  | ||
| Line 208: | Line 244: | ||
* SPE_fnc_System_Optics_M4A1_Optics_onLoad  | * SPE_fnc_System_Optics_M4A1_Optics_onLoad  | ||
* SPE_fnc_System_Optics_Static_Illuminated_onLoad  | * SPE_fnc_System_Optics_Static_Illuminated_onLoad  | ||
* SPE_fnc_System_Optics_M3_HOW_Optics_onLoad  | |||
* SPE_fnc_System_Optics_ZF3X8_Flak_Optics_onLoad  | * SPE_fnc_System_Optics_ZF3X8_Flak_Optics_onLoad  | ||
* SPE_fnc_System_Optics_ZF20_Flak_Optics_onLoad  | * SPE_fnc_System_Optics_ZF20_Flak_Optics_onLoad  | ||
| Line 214: | Line 251: | ||
* SPE_fnc_System_Optics_TZF5f1_onLoad  | * SPE_fnc_System_Optics_TZF5f1_onLoad  | ||
* SPE_fnc_System_Optics_TZF9b_onLoad  | * SPE_fnc_System_Optics_TZF9b_onLoad  | ||
* SPE_fnc_System_Optics_TZF12a_onLoad  | |||
* SPE_fnc_System_Optics_SflZF1A_onLoad  | * SPE_fnc_System_Optics_SflZF1A_onLoad  | ||
* SPE_fnc_System_Optics_SflZF1A_setSight_angle  | * SPE_fnc_System_Optics_SflZF1A_setSight_angle  | ||
| Line 222: | Line 260: | ||
* SPE_fnc_System_Optics_pak40_setSight_angle  | * SPE_fnc_System_Optics_pak40_setSight_angle  | ||
* SPE_fnc_System_Optics_pak40_sightHandler  | * SPE_fnc_System_Optics_pak40_sightHandler  | ||
* SPE_fnc_System_Optics_SF14_onLoad  | |||
|}  | |}  | ||
| Line 244: | Line 283: | ||
* SPE_fnc_System_Vehicle_Numbers_init  | * SPE_fnc_System_Vehicle_Numbers_init  | ||
* SPE_fnc_System_Vehicle_Numbers_update  | * SPE_fnc_System_Vehicle_Numbers_update  | ||
|-  | |||
!SPE  | |||
!covers  | |||
||  | |||
* SPE_fnc_System_M3_Cover_Actions  | |||
* SPE_fnc_System_CCKW_Cover_Actions  | |||
* SPE_fnc_System_G503_Cover_Actions  | |||
* SPE_fnc_System_R200_Cover_Actions  | |||
* SPE_fnc_System_Opel_Cover_Actions  | |||
|-  | |-  | ||
| Line 300: | Line 349: | ||
* SPE_fnc_System_ammunition_updateAmmoLoadout  | * SPE_fnc_System_ammunition_updateAmmoLoadout  | ||
* SPE_fnc_System_vehicleLoadout_Display  | * SPE_fnc_System_vehicleLoadout_Display  | ||
* SPE_fnc_System_ammunition_AI_AmmoPriority  | |||
|-  | |-  | ||
| Line 309: | Line 359: | ||
* SPE_fnc_System_Vehicles_Static_MainAI_Thread  | * SPE_fnc_System_Vehicles_Static_MainAI_Thread  | ||
* SPE_fnc_System_Vehicles_Static_turnHandler  | * SPE_fnc_System_Vehicles_Static_turnHandler  | ||
|-  | |||
!SPE  | |||
!hatches  | |||
||  | |||
* SPE_fnc_System_Hatches_init  | |||
* SPE_fnc_System_Hatches_turnOut  | |||
* SPE_fnc_System_Hatches_getOutEH  | |||
* SPE_fnc_System_Hatches_M8_turnOut  | |||
* SPE_fnc_System_Hatches_M8_seatSwitched  | |||
|-  | |-  | ||
| Line 317: | Line 377: | ||
* SPE_fnc_removeKeyDownHandler  | * SPE_fnc_removeKeyDownHandler  | ||
* SPE_fnc_masterKeyDownHandler  | * SPE_fnc_masterKeyDownHandler  | ||
|-  | |||
!SPE  | |||
!Zeus_Common  | |||
||  | |||
* SPE_fnc_curator_drawMapIcons  | |||
* SPE_fnc_curator_postInit  | |||
|-  | |-  | ||
| Line 327: | Line 394: | ||
* SPE_fnc_moduleheightAdjust_initDisplay  | * SPE_fnc_moduleheightAdjust_initDisplay  | ||
* SPE_fnc_moduleOrdnance  | * SPE_fnc_moduleOrdnance  | ||
|-  | |||
!SPE  | |||
!Zeus_Paradrop  | |||
||  | |||
{| class="wikitable mw-collapsible mw-collapsed"  | |||
! Functions  | |||
|-  | |||
|  | |||
* SPE_fnc_moduleParadropSim  | |||
* SPE_fnc_moduleParadrop_Eden  | |||
* SPE_fnc_moduleParadropSim_initDisplay  | |||
* SPE_fnc_moduleParadropSim_determineDropPos  | |||
* SPE_fnc_moduleParadropSim_createPlaneFlyBySFX  | |||
* SPE_fnc_moduleParadropSim_paradropUnit  | |||
* SPE_fnc_moduleParadropSim_paradropUnit_Loop  | |||
* SPE_fnc_moduleParadropSim_paradropUnit_playerPPEffects  | |||
* SPE_fnc_moduleDropZone_initDisplay  | |||
* SPE_fnc_moduleDropZone  | |||
* SPE_fnc_moduleDropZone_postinitZeus  | |||
|}  | |||
|-  | |-  | ||
| Line 342: | Line 430: | ||
* SPE_fnc_waitAndExecute  | * SPE_fnc_waitAndExecute  | ||
* SPE_fnc_waitUntilAndExecute  | * SPE_fnc_waitUntilAndExecute  | ||
|-  | |||
!SPE  | |||
!flashlight  | |||
||  | |||
* SPE_fnc_flashlight_lightOn  | |||
* SPE_fnc_flashlight_lightOff  | |||
* SPE_fnc_flashlight_slotItemChangedEH  | |||
* SPE_fnc_flashlight_preinit  | |||
* SPE_fnc_flashlight_postinit  | |||
* SPE_fnc_flashlight_compatInit  | |||
* SPE_fnc_flashlight_aiHandler  | |||
* SPE_fnc_flashlight_killedHandler  | |||
* SPE_fnc_flashlight_GetInOutMan  | |||
* SPE_fnc_flashlight_putTakeHandler  | |||
|-  | |||
!SPE  | |||
!overpressure  | |||
||  | |||
* SPE_fnc_rocket_overpressureProtectionNagOption  | |||
* SPE_fnc_rocket_overpressureProtectionNag  | |||
* SPE_fnc_rocket_overpressureEffect  | |||
* SPE_fnc_rocket_overpressure_blinkEffect  | |||
|-  | |||
!SPE  | |||
!uniformAdjust  | |||
||  | |||
* SPE_fnc_uniformAdjust_slotItemChangedEH  | |||
|-  | |-  | ||
| Line 350: | Line 468: | ||
* SPE_fnc_flamethrower_handleAnimChanged  | * SPE_fnc_flamethrower_handleAnimChanged  | ||
* SPE_fnc_flamethrower_putandtake  | * SPE_fnc_flamethrower_putandtake  | ||
* SPE_fnc_flamethrower_killedEH  | |||
|-  | |-  | ||
| Line 438: | Line 557: | ||
* SPE_ANTIFLIP_fnc_rotation_matrix_about_vector  | * SPE_ANTIFLIP_fnc_rotation_matrix_about_vector  | ||
* SPE_ANTIFLIP_fnc_rotation_matrix  | * SPE_ANTIFLIP_fnc_rotation_matrix  | ||
|-  | |-  | ||
| Line 525: | Line 638: | ||
* SPE_WEAPONS_STATIC_fnc_can_prepare_ammo  | * SPE_WEAPONS_STATIC_fnc_can_prepare_ammo  | ||
|}  | |}  | ||
|-  | |||
!SPE_Vegetation_BocageFunctions  | |||
!functions  | |||
||  | |||
* SPE_VEGETATION_BOCAGEFUNCTIONS_fnc_Bocage_HandleDamage  | |||
|-  | |||
!SPE_Structures  | |||
!functions  | |||
||  | |||
* SPE_STRUCTURES_fnc_Bridge_Destruction_Handler  | |||
|-  | |||
!SPE_Compositions  | |||
!Functions  | |||
||  | |||
* SPE_COMPOSITIONS_fnc_3DENShowCompositionPlacementNotification  | |||
* SPE_COMPOSITIONS_fnc_3DENGenerateCompositionConfigs  | |||
* SPE_COMPOSITIONS_fnc_3DENGenerateCompositions  | |||
|-  | |-  | ||
| Line 602: | Line 735: | ||
!functions  | !functions  | ||
||  | ||  | ||
{| class="wikitable mw-collapsible mw-collapsed"  | |||
! Functions  | |||
|-  | |||
|  | |||
* SPE_ALTRELOADS_fnc_afterReload  | * SPE_ALTRELOADS_fnc_afterReload  | ||
* SPE_ALTRELOADS_fnc_getAttachments  | * SPE_ALTRELOADS_fnc_getAttachments  | ||
| Line 609: | Line 746: | ||
* SPE_ALTRELOADS_fnc_setAttachments  | * SPE_ALTRELOADS_fnc_setAttachments  | ||
* SPE_ALTRELOADS_fnc_playReloadSound  | * SPE_ALTRELOADS_fnc_playReloadSound  | ||
* SPE_ALTRELOADS_fnc_m37_incremental_loading  | |||
* SPE_ALTRELOADS_fnc_m37_incremental_loading_loop  | |||
* SPE_ALTRELOADS_fnc_incremental_loading  | * SPE_ALTRELOADS_fnc_incremental_loading  | ||
* SPE_ALTRELOADS_fnc_incremental_loading_loop  | * SPE_ALTRELOADS_fnc_incremental_loading_loop  | ||
* SPE_ALTRELOADS_fnc_reloadBlockPFH  | * SPE_ALTRELOADS_fnc_reloadBlockPFH  | ||
* SPE_ALTRELOADS_fnc_onKilledEH  | |||
|}  | |||
|-  | |-  | ||
| Line 671: | Line 812: | ||
* SPE_ARSENAL_fnc_rscDisplayArsenal_SPE  | * SPE_ARSENAL_fnc_rscDisplayArsenal_SPE  | ||
* SPE_ARSENAL_fnc_rscDisplayGarage_SPE  | * SPE_ARSENAL_fnc_rscDisplayGarage_SPE  | ||
* SPE_ARSENAL_fnc_postInit  | |||
* SPE_ARSENAL_fnc_isSPEAsset  | * SPE_ARSENAL_fnc_isSPEAsset  | ||
* SPE_ARSENAL_fnc_isSPEVehicle  | * SPE_ARSENAL_fnc_isSPEVehicle  | ||
| Line 757: | Line 899: | ||
* A3_SPE_WARLORDS_fnc_WLDropPurchase  | * A3_SPE_WARLORDS_fnc_WLDropPurchase  | ||
* A3_SPE_WARLORDS_fnc_WLInit  | * A3_SPE_WARLORDS_fnc_WLInit  | ||
* A3_SPE_WARLORDS_fnc_WLLoadSavegame  | |||
* A3_SPE_WARLORDS_fnc_WLOpenArsenal  | * A3_SPE_WARLORDS_fnc_WLOpenArsenal  | ||
* A3_SPE_WARLORDS_fnc_WLParseAssetList  | * A3_SPE_WARLORDS_fnc_WLParseAssetList  | ||
| Line 764: | Line 907: | ||
* A3_SPE_WARLORDS_fnc_WLSectorInit  | * A3_SPE_WARLORDS_fnc_WLSectorInit  | ||
* A3_SPE_WARLORDS_fnc_WLSectorPopulate  | * A3_SPE_WARLORDS_fnc_WLSectorPopulate  | ||
* A3_SPE_WARLORDS_fnc_WLSectorsCommonInit  | |||
* A3_SPE_WARLORDS_fnc_WLSectorSelectionHandleServer  | * A3_SPE_WARLORDS_fnc_WLSectorSelectionHandleServer  | ||
* A3_SPE_WARLORDS_fnc_WLSectorsSetup  | * A3_SPE_WARLORDS_fnc_WLSectorsSetup  | ||
| Line 772: | Line 916: | ||
|-  | |-  | ||
!SPE_MissionUtilityFunctions  | !SPE_MissionUtilityFunctions  | ||
!  | !Functions  | ||
||  | ||  | ||
{| class="wikitable mw-collapsible mw-collapsed"  | {| class="wikitable mw-collapsible mw-collapsed"  | ||
| Line 794: | Line 938: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Patrols_Civilian  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Patrols_Civilian  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Traffic  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Ambient_Traffic  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_3DENAttributeBackpackTree  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_isTurretDead  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_isTurretDead  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DemoralizeSide  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DemoralizeSide  | ||
| Line 821: | Line 966: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_FactionSelectionTimeoutHandling  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_FactionSelectionTimeoutHandling  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SelectRandomFactions  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SelectRandomFactions  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_UpdateLanguageForSide  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ComputeRandomMissionArea  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ComputeRandomMissionArea  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModuleHunterSquads  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModulePatrol  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DifficultyInitialization  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DifficultyInitialization  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_DrawUnitVehicleIcons  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_DrawUnitVehicleIcons  | ||
| Line 827: | Line 975: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageInfantry  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageInfantry  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageVehicles  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleDamageVehicles  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleItemRadio  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleVehicle  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleVehicle  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_InitInfantry  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_InitInfantry  | ||
| Line 848: | Line 997: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySpeechDuringIntroOutroPhase  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySpeechDuringIntroOutroPhase  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_FilterGearPerSideAndFaction  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_FilterGearPerSideAndFaction  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasMineDetectorItem  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasRadioItem  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HasToolKitItem  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_RemoveItems  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_RemoveItems  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SetUnitLoadout  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SetUnitLoadout  | ||
| Line 855: | Line 1,007: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetUnitGroupId  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetUnitGroupId  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetVehiclePositionName  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetVehiclePositionName  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleSandbagDamageState  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_MusicTransition  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_MusicTransition  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Savegame  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Savegame  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowLocalizedHint  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowLocalizedSilentHint  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_SITREP  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_SITREP  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_UnitsInPlayerGroups  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_UnitsInPlayerGroups  | ||
| Line 863: | Line 1,018: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveAction  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveAction  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleExplosiveLoopLocal  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleExplosiveLoopLocal  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddExplosiveActionModuleInit  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateFireEffect  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateFireEffect  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddRepairAction  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddRepairAction  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ConditionRepairAction  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ConditionRepairAction  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ModuleAddRepairAction  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddReviveAction  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddReviveAction  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CancelRevive  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CancelRevive  | ||
| Line 889: | Line 1,046: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaHoldActionAdd  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaHoldActionAdd  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaModuleInit  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ReviveToksaModuleInit  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_3d_init  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_3d  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_conversation_diary  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_say_conversation  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_AddSubtitle  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_AddSubtitle  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ApplyUnitLanguage  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ApplyUnitLanguage  | ||
| Line 894: | Line 1,055: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_InitUnitVoiceIdentities  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_InitUnitVoiceIdentities  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayEnhanceReviveVoice  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayEnhanceReviveVoice  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayIncomingVoice  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayMidMissionIndirectFireSupportSubtitle  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlayMidMissionIndirectFireSupportSubtitle  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySubtitlesHandler  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_PlaySubtitlesHandler  | ||
| Line 899: | Line 1,061: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitle  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitle  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitleVideo  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ShowSubtitleVideo  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_fitTextToCtrl  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateListDisplay  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_CreateListDisplay  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionIntro  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionIntro  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_HandleMissionOutro  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramViewDistance  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramViewDistance  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramFog  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramFog  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramWeather  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramWeather  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramDaytime  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_paramDaytime  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_paramsSingleplayer  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_logParamsToDiary  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_parseParamsConfig  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_dispersionModuleInit  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ambientAnimations  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ambientAnimations  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_generateFrontline  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_generateFrontline  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_vehicleCustomization  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_GetRespawnPositions  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_GetRespawnPositions  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_ParamRespawnTickets  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_ParamRespawnTickets  | ||
| Line 915: | Line 1,084: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerKilled  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerKilled  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerRespawn  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Spectate_OnPlayerRespawn  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_tickets_extraLife  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerKilled  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerKilled  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerRespawn  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_OnPlayerRespawn  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_Server  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Tickets_Server  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_updateCheckPointMarkerLocally  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Vehicle  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_Respawn_Vehicle  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_3DENZoomOnArea  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_init  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_init  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_animatedBriefing_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_blinkMarker_local  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_server  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_server  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_setStage  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_setStage  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_timer  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_briefing_skipButton_timer  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_changeColorMarker_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_changeColorMarker_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_changeMarkerType_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_changeMarkerType_local  | ||
| Line 936: | Line 1,104: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_cover_briefing  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_cover_briefing  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_disableMarkerPlacement  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_disableMarkerPlacement  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimeline  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimeline_skip  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_eventTimelinePause  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hide_map_ui  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarker_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarker_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarkerArray_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_hideMarkerArray_local  | ||
| Line 944: | Line 1,116: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_rotateMarker_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_rotateMarker_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_scaleMapMarkers  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_scaleMapMarkers  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_setMarkerDrawPriorityLocal  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarker_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarker_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarkerArray_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_showMarkerArray_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_zoomOnArea  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_zoomOnArea  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_cleanup  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_cleanup  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_data  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_data  | ||
| Line 953: | Line 1,125: | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_groupSelected  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_groupSelected  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_init  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_init  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_expansion  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_local  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui_local  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_mapVote_ui  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_timer  | * SPE_MISSIONUTILITYFUNCTIONS_fnc_timer  | ||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_respawnMenuInventory  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_respawnMenuPosition  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenu  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItem  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItemCheck  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuDisableItemDraw  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuHeader  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventory  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryDetails  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryItems  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimit  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimitRefresh  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLimitRespawn  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryList  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryLoadout  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuInventoryMetadata  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPosition  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionList  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMap  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMapDraw  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMapHandle  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionMetadata  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionName  | |||
* SPE_MISSIONUTILITYFUNCTIONS_fnc_showRespawnMenuPositionRefresh  | |||
|}  | |}  | ||
Latest revision as of 14:46, 6 August 2024
| TAG | Category | Functions | ||
|---|---|---|---|---|
| SPE | ExplosionEffects | 
  | ||
| SPE | FX | 
  | ||
| SPE | System_Artillery_Pushing | 
  | ||
| SPE | System_Artillery_Towing | 
  | ||
| SPE | System_Planes_f_AIBombHelper | 
  | ||
| SPE | System_Planes_f_FramePitch | 
  | ||
| SPE | System_Planes_f_canopyEject | 
  | ||
| SPE | System_Planes_f_Parachutes | 
  | ||
| SPE | functions | 
  | ||
| SPE | Artillery | 
  | ||
| SPE | animateOccupied | 
  | ||
| SPE | dynamicViewLimits | 
  | ||
| SPE | stug | 
  | ||
| SPE | FFVHandler | 
  | ||
| SPE | mineLauncher | 
  | ||
| SPE | CloseDefenceLauncher | 
  | ||
| SPE | vehicleDamageDebug | 
  | ||
| SPE | PintleMG | 
  | ||
| SPE | optics | 
  | ||
| SPE | bipodMG | 
  | ||
| SPE | DestructionEffects | 
  | ||
| SPE | Vehicle_Numbers | 
  | ||
| SPE | covers | 
  | ||
| SPE | AI_SPG_Handler | 
  | ||
| SPE | VIV | 
  | ||
| SPE | Rhino | 
  | ||
| SPE | reloadingSounds | 
  | ||
| SPE | staticWeapon | 
  | ||
| SPE | ammunition | 
  | ||
| SPE | staticWeaponAI | 
  | ||
| SPE | hatches | 
  | ||
| SPE | keyHandler | 
  | ||
| SPE | Zeus_Common | 
  | ||
| SPE | Zeus | 
  | ||
| SPE | Zeus_Paradrop | 
  | ||
| SPE | PreInit_EventHandlers | 
  | ||
| SPE | perFrame | 
  | ||
| SPE | flashlight | 
  | ||
| SPE | overpressure | 
  | ||
| SPE | uniformAdjust | 
  | ||
| SPE | flamethrower | 
  | ||
| SPE | grenades | 
  | ||
| SPE | thermite | 
  | ||
| SPE | melee | 
  | ||
| SPE | disposable_launchers | 
  | ||
| SPE | SPE_Effects | 
  | ||
| SPE_AntiFlip | functions | 
  | ||
| SPE_AntiFlip | rotation | 
  | ||
| SPE_compass | functions | 
  | ||
| SPE_radar | functions | 
  | ||
| EMM_multiplayerMenu | functions | 
  | ||
| SPE_UI_MultiplayerLobby | functions | 
  | ||
| SPE_System_FLAK | FLAK | 
  | ||
| SPE_Weapons_Static | SPE_Weapons_Static | 
  | ||
| SPE_Vegetation_BocageFunctions | functions | 
  | ||
| SPE_Structures | functions | 
  | ||
| SPE_Compositions | Functions | 
  | ||
| SPE_AmbientWarSounds | functions | 
  | ||
| SPE_FlareIllumination | functions | 
  | ||
| SPE_SYSTEM | Infantry | 
  | ||
| SPE_SYSTEM | Common | 
  | ||
| SPE_SYSTEM | RifleGrenades | 
  | ||
| SPE_AltReloads | functions | 
  | ||
| SPE_InterruptMenu | functions | 
  | ||
| SPE_OptionsMenu | functions | 
  | ||
| SPE_Arsenal | Misc | 
  | ||
| SPE_Credits_Functions | functions | 
  | ||
| A3_SPE_CombatPatrol | functions | 
  | ||
| A3_SPE_Escape | functions | 
  | ||
| A3_SPE_Warlords | functions | 
  | ||
| SPE_MissionUtilityFunctions | Functions | 
  | ||
| SPE_CampaignUtilityFunctions | functions | 
  |