fadeRadio: Difference between revisions

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<dl class="command_description">
{{Note
|user= Beita
|timestamp= 20080911171700
|text= Does not affect VoN.
}}


<dt></dt>
{{Note
<dd class="notedate">Posted on 2008-09-11 - 17:17 (EST)</dd>
|user= Fusselwurm
<dt class="note">[[User:beta|beta]]</dt>
|timestamp= 20160913155200
<dd class="note">Does not affect VON
|text= Also influences audibility of the missile warning in helicopters.
 
}}
<dt></dt>
<dd class="notedate">Posted on 2016-09-13 - 15:52 (UTC)</dd>
<dt class="note">[[User:Fusselwurm|Fusselwurm]]</dt>
<dd class="note">Also influences audibility of the missile warning in helicopters.</dd>
 
</dl>

Latest revision as of 19:38, 19 February 2025

Hover & click on the images for description

Description

Description:
Changes the radio volume smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeRadio volume
Parameters:
time: Number - fade interval in seconds
volume: Number - radio volume range 0 to 2
Return Value:
Nothing

Examples

Example 1:
5 fadeRadio 0.1;

Additional Information

See also:
fadeSound fadeMusic fadeSpeech fadeEnvironment environmentVolume radioVolume soundVolume musicVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Beita - c
Posted on Sep 11, 2008 - 17:17 (UTC)
Does not affect VoN.
Fusselwurm - c
Posted on Sep 13, 2016 - 15:52 (UTC)
Also influences audibility of the missile warning in helicopters.