getObjectArgument: Difference between revisions
Lou Montana (talk | contribs) m (Some wiki formatting) |
Pabstmirror (talk | contribs) m (fix example) |
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|x1= <sqf> | |x1= <sqf> | ||
// returns string "[1009.0351, 1319.4928]" | // returns string "[1009.0351, 1319.4928]" | ||
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] | (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"]; | ||
// returns array [1009.0351, 1319.4928] | // returns array [1009.0351, 1319.4928] | ||
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"] | (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]; | ||
</sqf> | </sqf> | ||
|seealso= - | |seealso= - | ||
}} | }} |
Latest revision as of 03:03, 11 October 2025
Description
- Description:
- Return name of object argument in mission editor.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectArgument [object, argument]
- Parameters:
- map: Control
- object: Object
- argument: String
- Return Value:
- String
Examples
- Example 1:
- // returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"]; // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"];
Additional Information
- See also:
- -
Notes
-
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