activatedAddons: Difference between revisions
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|s1= '''activatedAddons''' | |s1= '''activatedAddons''' | ||
|r1= [[Array]] | |r1= [[Array]] of [[String]]s | ||
|x1= <sqf>_addons = activatedAddons;</sqf> | |x1= <sqf>_addons = activatedAddons;</sqf> | ||
Latest revision as of 08:35, 1 January 2026
Description
- Description:
- Returns a list of all activated addons.
- Groups:
- Mods and Addons
Syntax
Examples
- Example 1:
Additional Information
- See also:
- activateAddons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on 2014-03-28 - 20:21
- Tankbuster
- This command can return a large array, often too large to be diag_log'd or hinted. At the time of writing, my game returned an array with 389 elements. The code below will ignore all the BI addons (they start with a3_) and writes the rest (ie, all your custom addons) to the RPT.