P3D File Format - ODOLV4x – Talk

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(structSkeleton question)
 
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In structSkeleton the data type bool is used. Is it 1 byte with possible values 0 and 1? --[[User:Vektorboson|Vektorboson]] 22:55, 19 July 2008 (CEST)
In structSkeleton the data type bool is used. Is it 1 byte with possible values 0 and 1? --[[User:Vektorboson|Vektorboson]] 22:55, 19 July 2008 (CEST)
Yes, I believe it is. Amended, article to a 'byte' with 0x00=false, 0x01=true. -- [[User:Sy|Sy]] 04:56, 20 July 2008 (CEST)

Revision as of 03:56, 20 July 2008

In structSkeleton the data type bool is used. Is it 1 byte with possible values 0 and 1? --Vektorboson 22:55, 19 July 2008 (CEST)

Yes, I believe it is. Amended, article to a 'byte' with 0x00=false, 0x01=true. -- Sy 04:56, 20 July 2008 (CEST)