setDir: Difference between revisions
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Killswitch (talk | contribs) m (Added note on ArmA MP effect of setDir.) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | object '''setDir''' heading |= Syntax | ||
|p1= heading: [[Number]] | |p1= object: [[Object]] |= Parameter 1 | ||
|p2= heading: [[Number]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 18:25, 25 January 2009
Description
- Description:
- Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_soldier1 setDir 45
Will set soldier1 to face North East- Example 2:
_soldier1 setDir -675
Will also set soldier1 to face North East
Additional Information
- See also:
- getDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on May 9, 2007 - 20:43 CET
- Manny
-
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP.
myObj setDir 90; myObj setPos getPos myObj;
- Posted on January 9, 2009 - 22:21
- Killswitch
- In ArmA, the effect of setDir is synchronized across the network.