CfgDefaultKeysMapping – ArmA: Armed Assault
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Names of keystrokes that are defined in bin.pbo: | Names of keystrokes that are defined in bin.pbo: | ||
*action | |||
* | *aimDown | ||
* | *aimHeadDown | ||
* | *aimHeadLeft | ||
* | *aimHeadRight | ||
* | *aimHeadUp | ||
* | *aimLeft | ||
* | *aimRight | ||
* | *aimUp | ||
* | *autoHover | ||
* | *autoHoverCancel | ||
*binocular | |||
*buldBack | |||
*buldDown | |||
*buldForward | |||
*buldFreeLook | |||
*buldLeft | |||
*buldLookDown | |||
*buldLookLeft | |||
*buldLookRight | |||
*buldLookUp | |||
*buldMagnetizePlanes | |||
*buldMagnetizePoints | |||
*buldMagnetizeYFixed | |||
*buldMoveBack | |||
*buldMoveForward | |||
*buldMoveLeft | |||
*buldMoveRight | |||
*buldResetCamera | |||
*buldRight | |||
*buldSelect | |||
*buldSelectionType | |||
*buldSwitchCamera | |||
*buldTerrainLower1m | |||
*buldTerrainLower5m | |||
*buldTerrainRaise1m | |||
*buldTerrainRaise5m | |||
*buldTerrainShowNode | |||
*buldTextureInfo | |||
*buldTurbo | |||
*buldUp | |||
*buldZoomIn | |||
*buldZoomOut | |||
*cancelAction | |||
*carAimDown | |||
*carAimLeft | |||
*carAimRight | |||
*carAimUp | |||
*carBack | |||
*carFastForward | |||
*carForward | |||
*carLeft | |||
*carRight | |||
*carSlowForward | |||
*chat | |||
*cheat1 | |||
*cheat2 | |||
*commandBack | |||
*commandFast | |||
*commandForward | |||
*commandLeft | |||
*commandRight | |||
*commandSlow | |||
*commandWatch | |||
*compass | |||
*compassToggle | |||
*crouch | |||
*defaultAction | |||
*diary | |||
*evasiveBack | |||
*evasiveForward | *evasiveForward | ||
*evasiveLeft | *evasiveLeft | ||
*evasiveRight | *evasiveRight | ||
*fire | *fire | ||
* | *flapsDown | ||
* | *flapsUp | ||
* | *forceCommandingMode | ||
* | *gear | ||
* | *handgun | ||
*headlights | *headlights | ||
* | *heliBack | ||
* | *heliCyclicLeft | ||
* | *heliCyclicRight | ||
* | *heliDown | ||
* | *heliFastForward | ||
* | *heliForward | ||
* | *heliLeft | ||
* | *heliManualFire | ||
* | *heliRight | ||
* | *heliRudderLeft | ||
*heliRudderRight | |||
*heliUp | |||
*help | |||
*hideMap | *hideMap | ||
* | *holdBreath | ||
* | *ingamePause | ||
* | *landGear | ||
* | *landGearUp | ||
* | *leanLeft | ||
* | *leanLeftToggle | ||
* | *leanRight | ||
* | *leanRightToggle | ||
* | *lockTarget | ||
*lockTargets | |||
*lookAround | *lookAround | ||
*lookAroundToggle | *lookAroundToggle | ||
* | *lookCenter | ||
*lookDown | *lookDown | ||
* | *lookDownCont | ||
*lookLeft | *lookLeft | ||
* | *lookLeftCont | ||
*lookLeftDown | |||
*lookLeftUp | |||
*lookRight | *lookRight | ||
* | *lookRightCont | ||
*lookRightDown | |||
*lookRightUp | |||
*lookUp | *lookUp | ||
*lookUpCont | *lookUpCont | ||
* | *menuBack | ||
* | *menuSelect | ||
* | *minimap | ||
* | *minimapToggle | ||
*moveBack | |||
*moveDown | |||
*moveFastForward | |||
*moveForward | |||
*moveLeft | |||
*moveRight | |||
*moveSlowForward | |||
*moveUp | |||
*networkPlayers | |||
*networkStats | |||
*nextAction | |||
*nextChannel | |||
*nightVision | |||
*optics | |||
*personView | |||
*prevAction | |||
*prevChannel | *prevChannel | ||
* | *prone | ||
*pushToTalk | *pushToTalk | ||
* | *reloadMagazine | ||
* | *revealTarget | ||
*salute | *salute | ||
* | *seagullBack | ||
*seagullDown | *seagullDown | ||
*seagullFastForward | |||
*seagullForward | *seagullForward | ||
* | *seagullUp | ||
* | *selectAll | ||
* | *showMap | ||
* | *sitDown | ||
* | *stand | ||
*swapGunner | *swapGunner | ||
* | *switchWeapon | ||
*tacticalView | |||
*teamSwitch | |||
*teamSwitchNext | |||
*teamSwitchPrev | |||
*tempRaiseWeapon | |||
*timeDec | |||
*timeInc | |||
*toggleRaiseWeapon | |||
*toggleWeapons | |||
*turbo | |||
*turnIn | *turnIn | ||
*turnLeft | |||
*turnOut | *turnOut | ||
* | *turnRight | ||
* | *vehicleTurbo | ||
* | *vehLockTargets | ||
* | *voiceOverNet | ||
* | *walk | ||
* | *walkRunTemp | ||
* | *walkRunToggle | ||
* | *watch | ||
* | *watchToggle | ||
* | *zoomCont | ||
* | *zoomIn | ||
* | *zoomOut | ||
[[Category:ArmA: Editing]] | [[Category:ArmA: Editing]] | ||
[[Category: ArmA Classes]] | [[Category: ArmA Classes]] |
Revision as of 21:09, 16 February 2009
Definition
Names of keystrokes that are defined in bin.pbo:
- action
- aimDown
- aimHeadDown
- aimHeadLeft
- aimHeadRight
- aimHeadUp
- aimLeft
- aimRight
- aimUp
- autoHover
- autoHoverCancel
- binocular
- buldBack
- buldDown
- buldForward
- buldFreeLook
- buldLeft
- buldLookDown
- buldLookLeft
- buldLookRight
- buldLookUp
- buldMagnetizePlanes
- buldMagnetizePoints
- buldMagnetizeYFixed
- buldMoveBack
- buldMoveForward
- buldMoveLeft
- buldMoveRight
- buldResetCamera
- buldRight
- buldSelect
- buldSelectionType
- buldSwitchCamera
- buldTerrainLower1m
- buldTerrainLower5m
- buldTerrainRaise1m
- buldTerrainRaise5m
- buldTerrainShowNode
- buldTextureInfo
- buldTurbo
- buldUp
- buldZoomIn
- buldZoomOut
- cancelAction
- carAimDown
- carAimLeft
- carAimRight
- carAimUp
- carBack
- carFastForward
- carForward
- carLeft
- carRight
- carSlowForward
- chat
- cheat1
- cheat2
- commandBack
- commandFast
- commandForward
- commandLeft
- commandRight
- commandSlow
- commandWatch
- compass
- compassToggle
- crouch
- defaultAction
- diary
- evasiveBack
- evasiveForward
- evasiveLeft
- evasiveRight
- fire
- flapsDown
- flapsUp
- forceCommandingMode
- gear
- handgun
- headlights
- heliBack
- heliCyclicLeft
- heliCyclicRight
- heliDown
- heliFastForward
- heliForward
- heliLeft
- heliManualFire
- heliRight
- heliRudderLeft
- heliRudderRight
- heliUp
- help
- hideMap
- holdBreath
- ingamePause
- landGear
- landGearUp
- leanLeft
- leanLeftToggle
- leanRight
- leanRightToggle
- lockTarget
- lockTargets
- lookAround
- lookAroundToggle
- lookCenter
- lookDown
- lookDownCont
- lookLeft
- lookLeftCont
- lookLeftDown
- lookLeftUp
- lookRight
- lookRightCont
- lookRightDown
- lookRightUp
- lookUp
- lookUpCont
- menuBack
- menuSelect
- minimap
- minimapToggle
- moveBack
- moveDown
- moveFastForward
- moveForward
- moveLeft
- moveRight
- moveSlowForward
- moveUp
- networkPlayers
- networkStats
- nextAction
- nextChannel
- nightVision
- optics
- personView
- prevAction
- prevChannel
- prone
- pushToTalk
- reloadMagazine
- revealTarget
- salute
- seagullBack
- seagullDown
- seagullFastForward
- seagullForward
- seagullUp
- selectAll
- showMap
- sitDown
- stand
- swapGunner
- switchWeapon
- tacticalView
- teamSwitch
- teamSwitchNext
- teamSwitchPrev
- tempRaiseWeapon
- timeDec
- timeInc
- toggleRaiseWeapon
- toggleWeapons
- turbo
- turnIn
- turnLeft
- turnOut
- turnRight
- vehicleTurbo
- vehLockTargets
- voiceOverNet
- walk
- walkRunTemp
- walkRunToggle
- watch
- watchToggle
- zoomCont
- zoomIn
- zoomOut