hint: Difference between revisions

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<dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command.
<dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command.
<pre>hint ""</pre></dd>
<pre>hint ""</pre></dd>
<dt class="note">'''[[User:Worldeater|Worldeater]]'''</dt>
<dd class="note">''hint'' happily accepts [[Structured_Text|structured text]] (images are ignored):
<pre>hint parseText "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/>Bla bla bla bla bla...";</pre>
(Tested with 1.14 and 1.15 beta)</dd>
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Revision as of 04:51, 20 April 2009

Hover & click on the images for description

Description

Description:
Outputs a hint message on the left upper corner of the screen together with a ding sound (in OFP, no sound is played in ArmA). The text may contain several lines.
Groups:
Uncategorised

Syntax

Syntax:
hint text
Parameters:
text: String - the message to write on the screen may consist of any characters. \n indicates a line break.
Return Value:
Nothing

Examples

Example 1:
hint "Press W to move forward. \nPress S to move backwards."

outputs the following message:

Press W to move forward.
Press S to move backwards.
Known Problems: Avoid hint messages that exceed the screen, as this may lead to crashes.

Additional Information

See also:
hintChintCadethintC arrayhintC structuredTexthintC text

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

ArmAtec
Hint can be used with formatting like this:
hint format["Hello %1",player]
pyro05x
To remove the hint box from the screen, pass a null string ("") to the command.
hint ""
Worldeater
hint happily accepts structured text (images are ignored):
hint parseText "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/>Bla bla bla bla bla...";
(Tested with 1.14 and 1.15 beta)

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