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<dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command. | <dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command. | ||
<pre>hint ""</pre></dd> | <pre>hint ""</pre></dd> | ||
<dt class="note">'''[[User:Worldeater|Worldeater]]'''</dt> | |||
<dd class="note">''hint'' happily accepts [[Structured_Text|structured text]] (images are ignored): | |||
<pre>hint parseText "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/>Bla bla bla bla bla...";</pre> | |||
(Tested with 1.14 and 1.15 beta)</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 04:51, 20 April 2009
Description
- Description:
- Outputs a hint message on the left upper corner of the screen together with a ding sound (in OFP, no sound is played in ArmA). The text may contain several lines.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hint text
- Parameters:
- text: String - the message to write on the screen may consist of any characters. \n indicates a line break.
- Return Value:
- Nothing
Examples
- Example 1:
hint "Press W to move forward. \nPress S to move backwards."
outputs the following message:
Press W to move forward. Press S to move backwards.
Known Problems: Avoid hint messages that exceed the screen, as this may lead to crashes.
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- ArmAtec
-
Hint can be used with formatting like this:
hint format["Hello %1",player]
- pyro05x
- To remove the hint box from the screen, pass a null string ("") to the command.
hint ""
- Worldeater
- hint happily accepts structured text (images are ignored):
hint parseText "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/>Bla bla bla bla bla...";
(Tested with 1.14 and 1.15 beta)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction