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| Server time synchronized to clients. Returns always 0 in Singleplayer. | | Server time synchronized to clients. Returns always 0 in Singleplayer. | ||
<br />Note that in ArmA2 1.05 Final, this command only returns the time since the '''Server''' was actualy | <br />Note that in ArmA2 1.05 Final, this command only returns the time since the '''Server''' was actualy started. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 12:44, 24 December 2010
Description
- Description:
- Server time synchronized to clients. Returns always 0 in Singleplayer.
Note that in ArmA2 1.05 Final, this command only returns the time since the Server was actualy started. - Groups:
- Uncategorised
Syntax
- Syntax:
- serverTime
- Return Value:
- Number
Examples
- Example 1:
hint format["Connected on Server since Serverstart : %1", serverTime - time]
Additional Information
- See also:
- time
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
There is a bug in this command, about 3 minutes after missionstart this command returns something completely different.
See http://dev-heaven.net/issues/13581 for further infomation. --Crowe 19:31, 8 September 2010 (CEST)