setMarkerAlpha: Difference between revisions
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| Sets the marker alpha. The marker is modified on all computers in a network session. |= Description | | Sets the marker alpha. The marker is modified on all computers in a network session. When alpha equal one, the marker is visible, but if alpha equal zero, then the marker is invisible. Alpha can be numbers and fractions. |= Description | ||
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|x1= <code> | |x1= <code> "my_marker" setMarkerAlpha 0.5; </code>|= EXAMPLE1 | ||
|x2= <code> "enemy_convoy_marker" setMarkerAlpha 0; </code>|= EXAMPLE2 | |||
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| | | [[setMarkerAlphaLocal]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 22:17, 27 June 2011
Description
- Description:
- Sets the marker alpha. The marker is modified on all computers in a network session. When alpha equal one, the marker is visible, but if alpha equal zero, then the marker is invisible. Alpha can be numbers and fractions.
- Groups:
- Uncategorised
Syntax
- Syntax:
- marker setMarkerAlpha alpha
- Parameters:
- marker: String -
- alpha: Number -
- Return Value:
- Nothing
Examples
- Example 1:
"my_marker" setMarkerAlpha 0.5;
- Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;
Additional Information
- See also:
- setMarkerAlphaLocal
Notes
-
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