DialogControls-ProgressBar: Difference between revisions

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m (Created page with "==CT_PROGRESS Type=8== '''TokenNames common to most controls, such as x,y,w,h,text,idc... are not listed here. ''' Progress bars are handled by the engine internally. While it ...")
 
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| '''texture'''
| '''texture'''
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| paa file. can take the form "#(argb,8,8,3)color(0,1,0,1)";
| paa file. can take the form "#(argb,8,8,3)color(0,1,0,1)";
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Revision as of 13:40, 30 January 2012

CT_PROGRESS Type=8

TokenNames common to most controls, such as x,y,w,h,text,idc... are not listed here.

Progress bars are handled by the engine internally. While it is technically possible to attach a progress bar to a dialog, there are no means to influence it (e.g. setting it's value). The progress bar will always stay at 0%.

Properties
Name Type Remark
colorFrame color array
colorBar color array
texture texture paa file. can take the form "#(argb,8,8,3)color(0,1,0,1)";


Example

class RscProgress { access = 0; type = 8; style = 0; colorFrame[] = {1,1,1,1}; colorBar[] = {1,1,1,1}; texture = "#(argb,8,8,3)color(1,1,1,1)"; w = 1.2; h = 0.03; shadow = 0; }; };