Beta Patches – Take On Mars
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NicholasAS (talk | contribs) (→Patches: Aded 14th, and 15th) |
NicholasAS (talk | contribs) (→Patches: Added 16th, 17th, and 18th.) |
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= Patches = | = Patches = | ||
== Patch 0.8.0208 (dev)== | == Patch 0.8.0208 (dev)== | ||
===18th September 2013=== | |||
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;" | |||
|-style="color:black" | |||
! style="background: #ffcc00; color:#000;"|Issue Description | |||
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | |||
|- bgcolor="#DCDCDC" | |||
| Added connection to an areostationary satellite in the NAV tab. | |||
| {{n/a}} | |||
|- bgcolor="#DCDCDC" | |||
| Added new loading screens. | |||
| {{n/a}} | |||
|- bgcolor="#DCDCDC" | |||
| Added rocks and details to Deimos. | |||
| {{n/a}} | |||
|- bgcolor="#94E9FF" | |||
| Improved Addon loading and handling. | |||
| {{n/a}} | |||
|} | |||
===17th September 2013=== | |||
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;" | |||
|-style="color:black" | |||
! style="background: #ffcc00; color:#000;"|Issue Description | |||
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | |||
|- bgcolor="#94E9FF" | |||
| Changed Timer Event to support infinite repetitions. | |||
| {{n/a}} | |||
|- bgcolor="#DCDCDC" | |||
| Added more rocks and details to Deimos. | |||
| {{n/a}} | |||
|- bgcolor="#FFFF6A" | |||
| Fixed description issues in Kaiser Crater mission Dune Gullies. | |||
| {{n/a}} | |||
|- bgcolor="#FFFF6A" | |||
| Fixed issue where scenarios could be loaded from the wrong location in the Editor. | |||
| {{n/a}} | |||
|} | |||
===16th September 2013=== | |||
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;" | |||
|-style="color:black" | |||
! style="background: #ffcc00; color:#000;"|Issue Description | |||
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | |||
|- bgcolor="#DCDCDC" | |||
| Added list selection/removal of instruments when editing Analyze targets. | |||
| {{n/a}} | |||
|- bgcolor="#DCDCDC" | |||
| Added indication of budget increase for science target and mission completion. | |||
| {{n/a}} | |||
|- bgcolor="#DCDCDC" | |||
| Added WIP Mission generator | |||
| {{n/a}} | |||
|} | |||
===15th September 2013=== | ===15th September 2013=== | ||
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;" | {| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;" | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location | | Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added On Scenario Start type Trigger | | Added On Scenario Start type Trigger. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Reset button for Trigger properties in the Editor | | Added Reset button for Trigger properties in the Editor. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
Line 33: | Line 88: | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added 2 more spawn options for objects to the Editor | | Added 2 more spawn options for objects to the Editor. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Completed Gravity Vector Align for Zero-G Probe | | Completed Gravity Vector Align for Zero-G Probe. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed Scenario image not reloading when new image crated | | Fixed Scenario image not reloading when new image crated. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed minor issue of scenario menu being open over object spawn menu | | Fixed minor issue of scenario menu being open over object spawn menu. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed minor issue of Script Event being callable only after reload in Editor | | Fixed minor issue of Script Event being callable only after reload in Editor. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed issue releated to thrusters on the Zero-G Probe being inverted after load | | Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added robotic arms to Zero-G Probe | | Added robotic arms to Zero-G Probe. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added 2 presets for the Zero-G Probe | | Added 2 presets for the Zero-G Probe. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Completed controls for the Zero-G Probe | | Completed controls for the Zero-G Probe. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added asteroid generator script to Asteroid Generator scenario | | Added asteroid generator script to Asteroid Generator scenario. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added more rocks to Deimos | | Added more rocks to Deimos. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved addons system loading | | Improved addons system loading. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed serialization of Timer Event | | Fixed serialization of Timer Event. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Scenario properties menu, where date, time, description can be defined | | Added Scenario properties menu, where date, time, description can be defined. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added button to take current render and save it to the currently opened scenario | | Added button to take current render and save it to the currently opened scenario. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added dynamic asteroids to spawnable Dynamic Objects | | Added dynamic asteroids to spawnable Dynamic Objects. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Unassign Mission to vehicles and the map | | Added Unassign Mission to vehicles and the map. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added/Adjusted preview and logout images for vehicles in the map | | Added/Adjusted preview and logout images for vehicles in the map. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
Line 113: | Line 168: | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=208 0000208] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=208 0000208] | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added type to instrument list in vehicle details in map | | Added type to instrument list in vehicle details in map. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added correct preview pictures of each vehicle type (in the map) | | Added correct preview pictures of each vehicle type (in the map). | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added support for position and angle offsets to vehicles displayed in the Rover Lab | | Added support for position and angle offsets to vehicles displayed in the Rover Lab. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added restart dialog when an add-on has been downloaded and loaded | | Added restart dialog when an add-on has been downloaded and loaded. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Allowed re-assigning of vehicles to other missions even if their's in incomplete | | Allowed re-assigning of vehicles to other missions even if their's in incomplete. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Increased max vehicle name length to 22 characters | | Increased max vehicle name length to 22 characters. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=63 0000063] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=63 0000063] | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved appearance of the Rover Lab | | Improved appearance of the Rover Lab. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved addon packing/unpacking system | | Improved addon packing/unpacking system. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Asteroid Belt location | | Added Asteroid Belt location. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Zero-G Probe WIP controls | | Added Zero-G Probe WIP controls. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added rocks to Deimos | | Added rocks to Deimos. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved Skip Time duration selection list (now drop-down) | | Improved Skip Time duration selection list (now drop-down). | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=32 0000032] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=32 0000032] | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved gamepad support in Mission Control | | Improved gamepad support in Mission Control. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed bug where after analyzing the orange frame and visible zone would stay | | Fixed bug where after analyzing the orange frame and visible zone would stay. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom | | Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. | ||
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=295 0000295] | | {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=295 0000295] | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle | | Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. | ||
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=92 0000092] | | {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=92 0000092] | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed bug where Arcade style GUI was not persistent with the option setting | | Fixed bug where Arcade style GUI was not persistent with the option setting. | ||
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=94 0000094] | | {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=94 0000094] | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed bug where using Text Vehicle spawned it beneath the location | | Fixed bug where using Text Vehicle spawned it beneath the location. | ||
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=314 000314] | | {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=314 000314] | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed globe zoom issue in the main menu | | Fixed globe zoom issue in the main menu. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FF6C6C" | |- bgcolor="#FF6C6C" | ||
| Fixed shadow issue of Crater models on Deimos | | Fixed shadow issue of Crater models on Deimos. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Improved shadowing by sun on Deimos | | Improved shadowing by sun on Deimos. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added the external Workbench editing suite | | Added the external Workbench editing suite. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added instrument info (power generation, range, etc) | | Added instrument info (power generation, range, etc). | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Updated instrument descriptions in the Rover Lap | | Updated instrument descriptions in the Rover Lap. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added instrument descriptions to the Rover Lab (no longer WIP) | | Added instrument descriptions to the Rover Lab (no longer WIP). | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Increased resolution scale of Terrain Imager cameras | | Increased resolution scale of Terrain Imager cameras. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added support for custom content via | | Added support for custom content via add-ons, including locations, vehicles and so on. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added night time lighting to the Mars Yard | | Added night time lighting to the Mars Yard. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FF6C6C" style="text-decoration: line-through;" | |- bgcolor="#FF6C6C" style="text-decoration: line-through;" | ||
| Removed several obsolete files | | Removed several obsolete files. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added WIP | | Added WIP Deimos location. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added WIP Zero-G Probe | | Added WIP Zero-G Probe. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed science target in Victoria Crater mission ref. 5540 | | Fixed science target in Victoria Crater mission ref. 5540. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=300 0000300] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=300 0000300] | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed APXS bounding box in mission Ancient River Bed | | Fixed APXS bounding box in mission Ancient River Bed. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=288 0000288] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=288 0000288] | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983 | | Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed gripping to floor while trying to thrust in Lander | | Fixed gripping to floor while trying to thrust in Lander. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed EAS flashing READY while in use | | Fixed EAS flashing READY while in use. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Flight Mode activation for Landers, enabling the player to move a landed Lander | | Added Flight Mode activation for Landers, enabling the player to move a landed Lander. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Adjusted analyze target in Victoria Crater mission ref. 1967 | | Adjusted analyze target in Victoria Crater mission ref. 1967. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=270 0000270] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=270 0000270] | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added more rocks to Victoria Crater | | Added more rocks to Victoria Crater. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed analyze target in Victoria Crater mission ref. 5871 | | Fixed analyze target in Victoria Crater mission ref. 5871. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=286 0000286] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=286 0000286] | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Adjusted analyze target in Victoria Crater mission ref. 6275 | | Adjusted analyze target in Victoria Crater mission ref. 6275. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=285 0000285] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=285 0000285] | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added more rocks to Victoria Crater | | Added more rocks to Victoria Crater. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed photo target in Kaiser Crater mission ref. 2924 | | Fixed photo target in Kaiser Crater mission ref. 2924. | ||
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=281 0000281] | | align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=281 0000281] | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Victoria Crater campaign adjusted | | Victoria Crater campaign adjusted. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| New mission added to Victoria Crater campaign | | New mission added to Victoria Crater campaign. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added more stones on Victoria Crater map | | Added more stones on Victoria Crater map. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added 4 large Tech 9+ side mission to Kaiser Crater campaign | | Added 4 large Tech 9+ side mission to Kaiser Crater campaign. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} | ||
Line 374: | Line 429: | ||
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small> | ||
|- bgcolor="#DCDCDC" | |- bgcolor="#DCDCDC" | ||
| Added Picture-In-Picture update rate setting to options menu | | Added Picture-In-Picture update rate setting to options menu. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Increased max vehicles per location from 32 to 64 | | Increased max vehicles per location from 32 to 64. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#94E9FF" | |- bgcolor="#94E9FF" | ||
| Increased max locations from 128 to 256 | | Increased max locations from 128 to 256. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FF6C6C" style="text-decoration: line-through;" | |- bgcolor="#FF6C6C" style="text-decoration: line-through;" | ||
| Removed old part failure system | | Removed old part failure system. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed snap-to-place free-fly cam issue when leaving a vehicle | | Fixed snap-to-place free-fly cam issue when leaving a vehicle. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed Picture-In-Picture camera 1 not disabling when broken | | Fixed Picture-In-Picture camera 1 not disabling when broken. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed Picture-In-Picture resolutions not being scaled by camera type | | Fixed Picture-In-Picture resolutions not being scaled by camera type. | ||
| {{n/a}} | | {{n/a}} | ||
|- bgcolor="#FFFF6A" | |- bgcolor="#FFFF6A" | ||
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems | | Fixed noise-grain effect related out-of-memory freeze on very low-end systems. | ||
| {{n/a}} | | {{n/a}} | ||
|} | |} |
Revision as of 20:37, 18 September 2013
Changelog color key |
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Added |
Changed |
Fixed |
Removed |
Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated.
Patches
Patch 0.8.0208 (dev)
18th September 2013
Issue Description | Tracker ID |
---|---|
Added connection to an areostationary satellite in the NAV tab. | N/A |
Added new loading screens. | N/A |
Added rocks and details to Deimos. | N/A |
Improved Addon loading and handling. | N/A |
17th September 2013
Issue Description | Tracker ID |
---|---|
Changed Timer Event to support infinite repetitions. | N/A |
Added more rocks and details to Deimos. | N/A |
Fixed description issues in Kaiser Crater mission Dune Gullies. | N/A |
Fixed issue where scenarios could be loaded from the wrong location in the Editor. | N/A |
16th September 2013
Issue Description | Tracker ID |
---|---|
Added list selection/removal of instruments when editing Analyze targets. | N/A |
Added indication of budget increase for science target and mission completion. | N/A |
Added WIP Mission generator | N/A |
15th September 2013
Issue Description | Tracker ID |
---|---|
Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. | N/A |
Added On Scenario Start type Trigger. | N/A |
Added Reset button for Trigger properties in the Editor. | N/A |
Added Space sky preset | N/A |
Added 2 more spawn options for objects to the Editor. | N/A |
Completed Gravity Vector Align for Zero-G Probe. | N/A |
Fixed Scenario image not reloading when new image crated. | N/A |
Fixed minor issue of scenario menu being open over object spawn menu. | N/A |
Fixed minor issue of Script Event being callable only after reload in Editor. | N/A |
Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. | N/A |
14th September 2013
Issue Description | Tracker ID |
---|---|
Added robotic arms to Zero-G Probe. | N/A |
Added 2 presets for the Zero-G Probe. | N/A |
Completed controls for the Zero-G Probe. | N/A |
Patch 0.8.0205 (dev)
13th September 2013
Issue Description | Tracker ID |
---|---|
Added asteroid generator script to Asteroid Generator scenario. | N/A |
Added more rocks to Deimos. | N/A |
Improved addons system loading. | N/A |
Fixed serialization of Timer Event. | N/A |
12th September 2013
Issue Description | Tracker ID |
---|---|
Added Scenario properties menu, where date, time, description can be defined. | N/A |
Added button to take current render and save it to the currently opened scenario. | N/A |
Added dynamic asteroids to spawnable Dynamic Objects. | N/A |
Added Unassign Mission to vehicles and the map. | N/A |
Added/Adjusted preview and logout images for vehicles in the map. | N/A |
Added info to mission targets in map (such as zone number, required instruments, etc) | 0000208 |
Added type to instrument list in vehicle details in map. | N/A |
Added correct preview pictures of each vehicle type (in the map). | N/A |
Added support for position and angle offsets to vehicles displayed in the Rover Lab. | N/A |
Added restart dialog when an add-on has been downloaded and loaded. | N/A |
Allowed re-assigning of vehicles to other missions even if their's in incomplete. | N/A |
Increased max vehicle name length to 22 characters. | 0000063 |
Improved appearance of the Rover Lab. | N/A |
Improved addon packing/unpacking system. | N/A |
11th September 2013
Issue Description | Tracker ID |
---|---|
Added Asteroid Belt location. | N/A |
Added Zero-G Probe WIP controls. | N/A |
Added rocks to Deimos. | N/A |
10th September 2013
Issue Description | Tracker ID |
---|---|
Improved Skip Time duration selection list (now drop-down). | 0000032 |
Improved gamepad support in Mission Control. | N/A |
Fixed bug where after analyzing the orange frame and visible zone would stay. | N/A |
Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. | 0000295 |
Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. | 0000092 |
Fixed bug where Arcade style GUI was not persistent with the option setting. | 0000094 |
Fixed bug where using Text Vehicle spawned it beneath the location. | 000314 |
Patch 0.8.0199
9th September 2013
Issue Description | Tracker ID |
---|---|
Fixed globe zoom issue in the main menu. | N/A |
Fixed shadow issue of Crater models on Deimos. | N/A |
Improved shadowing by sun on Deimos. | N/A |
Patch 0.8.0196 (dev)
6th September 2013
Issue Description | Tracker ID |
---|---|
Added the external Workbench editing suite. | N/A |
Added instrument info (power generation, range, etc). | N/A |
Updated instrument descriptions in the Rover Lap. | N/A |
Patch 0.8.0195 (dev)
4th September 2013
Issue Description | Tracker ID |
---|---|
Added instrument descriptions to the Rover Lab (no longer WIP). | N/A |
Increased resolution scale of Terrain Imager cameras. | N/A |
3rd September 2013
Issue Description | Tracker ID |
---|---|
Added support for custom content via add-ons, including locations, vehicles and so on. | N/A |
Added night time lighting to the Mars Yard. | N/A |
Removed several obsolete files. | N/A |
Patch 0.8.0183 (dev)
2nd September 2013
Issue Description | Tracker ID |
---|---|
Added WIP Deimos location. | N/A |
Added WIP Zero-G Probe. | N/A |
30th August 2013
Issue Description | Tracker ID |
---|---|
Fixed science target in Victoria Crater mission ref. 5540. | 0000300 |
Fixed APXS bounding box in mission Ancient River Bed. | 0000288 |
Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983. | N/A |
Patch 0.8.0174 (dev)
29th August 2013
Issue Description | Tracker ID |
---|---|
Fixed gripping to floor while trying to thrust in Lander. | N/A |
Fixed EAS flashing READY while in use. | N/A |
28th August 2013
Issue Description | Tracker ID |
---|---|
Added Flight Mode activation for Landers, enabling the player to move a landed Lander. | N/A |
Adjusted analyze target in Victoria Crater mission ref. 1967. | 0000270 |
26th August 2013
Issue Description | Tracker ID |
---|---|
Added more rocks to Victoria Crater. | N/A |
23rd August 2013
Issue Description | Tracker ID |
---|---|
Fixed analyze target in Victoria Crater mission ref. 5871. | 0000286 |
Adjusted analyze target in Victoria Crater mission ref. 6275. | 0000285 |
Added more rocks to Victoria Crater. | N/A |
22ed August 2013
Issue Description | Tracker ID |
---|---|
Fixed photo target in Kaiser Crater mission ref. 2924. | 0000281 |
Victoria Crater campaign adjusted. | N/A |
New mission added to Victoria Crater campaign. | N/A |
Added more stones on Victoria Crater map. | N/A |
21st August 2013
Issue Description | Tracker ID |
---|---|
Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission. | 0000069 |
20th August 2013
Issue Description | Tracker ID |
---|---|
Added 4 large Tech 9+ side mission to Kaiser Crater campaign. | N/A |
19th August 2013 (DRAM FROM GAMESCOM):
Issue Description | Tracker ID |
---|---|
Added Picture-In-Picture update rate setting to options menu. | N/A |
Increased max vehicles per location from 32 to 64. | N/A |
Increased max locations from 128 to 256. | N/A |
Removed old part failure system. | N/A |
Fixed snap-to-place free-fly cam issue when leaving a vehicle. | N/A |
Fixed Picture-In-Picture camera 1 not disabling when broken. | N/A |
Fixed Picture-In-Picture resolutions not being scaled by camera type. | N/A |
Fixed noise-grain effect related out-of-memory freeze on very low-end systems. | N/A |
19th August 2013:
Issue Description | Tracker ID |
---|---|
Increased thruster strength for small lander | N/A |
Fixed APXS science target in Kaise Crater side mission 6983 | 0000225 |
Fixed analyze targets on Victoria Crater mission ref. 7123 | 0000221 |
Fixed floading stones on Victoria Crater map | N/A |
Added more stones on Victoria Crater map | N/A |
17th August 2013:
Issue Description | Tracker ID |
---|---|
Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel | N/A |
Patch 0.8.0174
16th August 2013:
Issue Description | Tracker ID |
---|---|
Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) | 0000046 |
Added fuel tank level indicators to the landing HUD | N/A |
Added indication of emergency landing mode to landing HUD | N/A |
Added hint to Gravon overlay for its menu (P) | N/A |
Fixed Invert Vertical Axis toggle in options menu | 0000172 |
Fixed issue where HUD grid showed up in 3rd person view during landing | N/A |
Fixed APXS and Drill targets in Large rover mission on Victoria Crater | 0000227 |
Fixed APXS target in mission Group of impact craters on Victoria Crater | 0000253 |
Fixed APXS target in mission Two impact craters on Victoria Crater | 0000018 |
Fixed Drill target in mission Three depressions on Gale Crater | 0000244 |
Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06 | 0000266 |
Changed default thrust button to left shift | N/A |
Patch 0.8.0173(dev)
Patch 0.8.0172(dev)
15th August 2013:
Issue Description | Tracker ID |
---|---|
Added uploading of photos to Steam via the vehicle's photo viewer on the map | N/A |
Reduced opacity of landing HUD grid | N/A |
Removed HUD modes from the Radial Menu (to be used for dynamic actions) | N/A |
14th August 2013:
Issue Description | Tracker ID |
---|---|
Added manual landing of vehicles (Landers and Rovers) | 0000070 |
Added T5 Small rover | N/A |
Adjusted descent cam rotation by 90 degrees | N/A |
Adjusted landers thrusters to keep straight while thrusting | N/A |
Adjusted priorities etc in several Kaiser Crater missions | N/A |
13th August 2013:
Issue Description | Tracker ID |
---|---|
Fixed DAN science target in mission 4681 | 0000248 |
Fixed Floating rocks near Kaiser Crater | 0000250 |
Fixed floating/clipped rock near ancient river in Kaiser Crater | 0000243 |
Fixed floating rock in Kaiser Crater map | 0000140 |
12th August 2013:
Issue Description | Tracker ID |
---|---|
Added map zoom to cursor instead of center | 0000050 |
Fixed non-scanable rocks in Kaiser Crater mission 5044 | 0000213 |
Fixed photograph rock bug in Kraiser Crater plateu | 0000214 |
Fixed photo targets in 2nd mission on Kaiser Crater | N/A |
Adjusted cameras on T5 Large lander (NAV cam replaced by TELE) | N/A |
Optimized calling of sky preset change | N/A |
9th August 2013:
Issue Description | Tracker ID |
---|---|
Added WIP landing HUD to Landers, currently not fully functional | N/A |
Added more rocks to Victoria Crater | N/A |
Fixed Gale Crater Impact Crater mission photo targets | 0000198 |
Fixed issue where turning off GUI elements did not work for landing HUD | N/A |
Fixed Landers not switching between landing and ground HUD | N/A |
Removed noise in 3rd person cam, even if no cams are present | N/A |
8th August 2013:
Issue Description | Tracker ID |
---|---|
Added versioning/synching of objects such as static objects to allow addition of more objects to locations | N/A |
Added clearing of duplicate ID objects, such as rocks and static objects | N/A |
Added more rocks to Victoria Crater | N/A |
Increased range for APXS slightly, making it easier to reach targets | N/A |
Reduced random part failure to make landing less error-prone | N/A |
Fixed an analyze target in Kaiser Crater not being completable | N/A |
Fixed duplicate IDs on 2 science targets in Kaiser, causing hell | N/A |
Fixed several side missions where the material was set to STONE, not ATMOSPHERE | N/A |
Fixed problem with Gravon not being unpacked on the Steam build, causing a crash | 0000143 |
7th August 2013:
Issue Description | Tracker ID |
---|---|
Added versioning/synching of Space Program Science Targets to allow addition of more missions to locations | N/A |
Added more small side missions to Victoria Crater | N/A |
Changed one of the scientists in the lab to be kneeling | N/A |
Fixed the further issues with Gravon | N/A |
Fixed the issues with the photo targets in Kaiser Crater | 0000087 |
Fixed several levitating rocks in Victoria Crater | N/A |
6th August 2013:
Issue Description | Tracker ID |
---|---|
Added TextListboxWidget Functionality to script to edit contents of each column using SetItem() | N/A |
Added Feedback Tracker ID to issues in the Change Log | N/A |
Added more people to the Mission Control room | N/A |
Added scientists in white overalls to the Rover Lab | N/A |
Added several small side missions to Victoria Crater | N/A |
Optimized several shaders | N/A |
Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash | N/A |
Fixed the issue where airbags deflated while still bouncing, damaging the rover | 0000138 |
Fixed the physics detail issue where small or medium rovers would not land | 0000035 |
Fixed the issue where switching from Space Program to Editor left you with a static camera | 0000009 |
Fixed a crash in the CTR tab when pressing SELECT and no items were present | 0000016 |
Fixed the terrain not meeting up with the rock walls in Gale Crater | 0000023 |
Fixed several levitating rocks in Gale Crater | N/A |
5th August 2013:
Issue Description | Tracker ID |
---|---|
Added the Change Log viewer to the main menu | N/A |
Added 'Never freeze on alt+tab' launch parameter to Steam | N/A |
Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it | N/A |
Fixed several issues with the Gravon arcade console | N/A |
Fixed the issue where the low resolution camera effect was carried over to the main menu | 0000019 |
Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x | N/A |
Fixed levitating rocks in Kaiser Crater | N/A |
2nd August 2013:
Issue Description | Tracker ID |
---|---|
Enabled the Gravon game console in the Mission Control room | N/A |
Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108 | 0000029 |
Hid 3 achievements by default | N/A |
Patch 0.8.0170
- EARLY ACCESS RELEASED