Beta Patches – Take On Mars

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(→‎Patches: Aded 14th, and 15th)
(→‎Patches: Added 16th, 17th, and 18th.)
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= Patches =
= Patches =
== Patch 0.8.0208 (dev)==
== Patch 0.8.0208 (dev)==
===18th September 2013===
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
|-style="color:black"
! style="background: #ffcc00; color:#000;"|Issue Description
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
| Added connection to an areostationary satellite in the NAV tab.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added new loading screens.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added rocks and details to Deimos.
| {{n/a}}
|- bgcolor="#94E9FF"
| Improved Addon loading and handling.
| {{n/a}}
|}
===17th September 2013===
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
|-style="color:black"
! style="background: #ffcc00; color:#000;"|Issue Description
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#94E9FF"
| Changed Timer Event to support infinite repetitions.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added more rocks and details to Deimos.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed description issues in Kaiser Crater mission Dune Gullies.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed issue where scenarios could be loaded from the wrong location in the Editor.
| {{n/a}}
|}
===16th September 2013===
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
|-style="color:black"
! style="background: #ffcc00; color:#000;"|Issue Description
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
| Added list selection/removal of instruments when editing Analyze targets.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added indication of budget increase for science target and mission completion.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added WIP Mission generator
| {{n/a}}
|}
===15th September 2013===
===15th September 2013===
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location
| Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added On Scenario Start type Trigger
| Added On Scenario Start type Trigger.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Reset button for Trigger properties in the Editor
| Added Reset button for Trigger properties in the Editor.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
Line 33: Line 88:
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added 2 more spawn options for objects to the Editor
| Added 2 more spawn options for objects to the Editor.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Completed Gravity Vector Align for Zero-G Probe
| Completed Gravity Vector Align for Zero-G Probe.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed Scenario image not reloading when new image crated
| Fixed Scenario image not reloading when new image crated.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed minor issue of scenario menu being open over object spawn menu
| Fixed minor issue of scenario menu being open over object spawn menu.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed minor issue of Script Event being callable only after reload in Editor
| Fixed minor issue of Script Event being callable only after reload in Editor.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed issue releated to thrusters on the Zero-G Probe being inverted after load
| Fixed issue releated to thrusters on the Zero-G Probe being inverted after load.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added robotic arms to Zero-G Probe
| Added robotic arms to Zero-G Probe.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added 2 presets for the Zero-G Probe
| Added 2 presets for the Zero-G Probe.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Completed controls for the Zero-G Probe
| Completed controls for the Zero-G Probe.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added asteroid generator script to Asteroid Generator scenario
| Added asteroid generator script to Asteroid Generator scenario.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added more rocks to Deimos
| Added more rocks to Deimos.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved addons system loading
| Improved addons system loading.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed serialization of Timer Event
| Fixed serialization of Timer Event.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Scenario properties menu, where date, time, description can be defined
| Added Scenario properties menu, where date, time, description can be defined.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added button to take current render and save it to the currently opened scenario
| Added button to take current render and save it to the currently opened scenario.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added dynamic asteroids to spawnable Dynamic Objects
| Added dynamic asteroids to spawnable Dynamic Objects.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Unassign Mission to vehicles and the map
| Added Unassign Mission to vehicles and the map.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added/Adjusted preview and logout images for vehicles in the map
| Added/Adjusted preview and logout images for vehicles in the map.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
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| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=208 0000208]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=208 0000208]
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added type to instrument list in vehicle details in map
| Added type to instrument list in vehicle details in map.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added correct preview pictures of each vehicle type (in the map)
| Added correct preview pictures of each vehicle type (in the map).
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added support for position and angle offsets to vehicles displayed in the Rover Lab
| Added support for position and angle offsets to vehicles displayed in the Rover Lab.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added restart dialog when an add-on has been downloaded and loaded
| Added restart dialog when an add-on has been downloaded and loaded.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Allowed re-assigning of vehicles to other missions even if their's in incomplete
| Allowed re-assigning of vehicles to other missions even if their's in incomplete.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Increased max vehicle name length to 22 characters
| Increased max vehicle name length to 22 characters.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=63 0000063]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=63 0000063]
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved appearance of the Rover Lab
| Improved appearance of the Rover Lab.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved addon packing/unpacking system
| Improved addon packing/unpacking system.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Asteroid Belt location
| Added Asteroid Belt location.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Zero-G Probe WIP controls
| Added Zero-G Probe WIP controls.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added rocks to Deimos
| Added rocks to Deimos.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved Skip Time duration selection list (now drop-down)
| Improved Skip Time duration selection list (now drop-down).
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=32 0000032]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=32 0000032]
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved gamepad support in Mission Control
| Improved gamepad support in Mission Control.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed bug where after analyzing the orange frame and visible zone would stay
| Fixed bug where after analyzing the orange frame and visible zone would stay.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom
| Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=295 0000295]
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=295 0000295]
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle
| Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=92 0000092]
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=92 0000092]
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed bug where Arcade style GUI was not persistent with the option setting
| Fixed bug where Arcade style GUI was not persistent with the option setting.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=94 0000094]
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=94 0000094]
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed bug where using Text Vehicle spawned it beneath the location
| Fixed bug where using Text Vehicle spawned it beneath the location.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=314 000314]
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=314 000314]
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed globe zoom issue in the main menu
| Fixed globe zoom issue in the main menu.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FF6C6C"
|- bgcolor="#FF6C6C"
| Fixed shadow issue of Crater models on Deimos
| Fixed shadow issue of Crater models on Deimos.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Improved shadowing by sun on Deimos
| Improved shadowing by sun on Deimos.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added the external Workbench editing suite
| Added the external Workbench editing suite.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added instrument info (power generation, range, etc)
| Added instrument info (power generation, range, etc).
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Updated instrument descriptions in the Rover Lap
| Updated instrument descriptions in the Rover Lap.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added instrument descriptions to the Rover Lab (no longer WIP)
| Added instrument descriptions to the Rover Lab (no longer WIP).
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Increased resolution scale of Terrain Imager cameras
| Increased resolution scale of Terrain Imager cameras.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added support for custom content via addons, including locations, vehicles ans so on
| Added support for custom content via add-ons, including locations, vehicles and so on.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added night time lighting to the Mars Yard
| Added night time lighting to the Mars Yard.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
| Removed several obsolete files
| Removed several obsolete files.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added WIP Demino location
| Added WIP Deimos location.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added WIP Zero-G Probe
| Added WIP Zero-G Probe.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed science target in Victoria Crater mission ref. 5540
| Fixed science target in Victoria Crater mission ref. 5540.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=300 0000300]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=300 0000300]
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed APXS bounding box in mission Ancient River Bed
| Fixed APXS bounding box in mission Ancient River Bed.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=288 0000288]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=288 0000288]
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983
| Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed gripping to floor while trying to thrust in Lander
| Fixed gripping to floor while trying to thrust in Lander.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed EAS flashing READY while in use
| Fixed EAS flashing READY while in use.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Flight Mode activation for Landers, enabling the player to move a landed Lander
| Added Flight Mode activation for Landers, enabling the player to move a landed Lander.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Adjusted analyze target in Victoria Crater mission ref. 1967
| Adjusted analyze target in Victoria Crater mission ref. 1967.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=270 0000270]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=270 0000270]
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added more rocks to Victoria Crater
| Added more rocks to Victoria Crater.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed analyze target in Victoria Crater mission ref. 5871
| Fixed analyze target in Victoria Crater mission ref. 5871.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=286 0000286]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=286 0000286]
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Adjusted analyze target in Victoria Crater mission ref. 6275
| Adjusted analyze target in Victoria Crater mission ref. 6275.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=285 0000285]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=285 0000285]
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added more rocks to Victoria Crater
| Added more rocks to Victoria Crater.
| {{n/a}}
| {{n/a}}
|}
|}
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! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed photo target in Kaiser Crater mission ref. 2924
| Fixed photo target in Kaiser Crater mission ref. 2924.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=281 0000281]
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=281 0000281]
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Victoria Crater campaign adjusted
| Victoria Crater campaign adjusted.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| New mission added to Victoria Crater campaign
| New mission added to Victoria Crater campaign.
| {{n/a}}
| {{n/a}}
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added more stones on Victoria Crater map
| Added more stones on Victoria Crater map.
| {{n/a}}
| {{n/a}}
|}
|}
Line 364: Line 419:
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added 4 large Tech 9+ side mission to Kaiser Crater campaign
| Added 4 large Tech 9+ side mission to Kaiser Crater campaign.
| {{n/a}}
| {{n/a}}
|}
|}
Line 374: Line 429:
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
|- bgcolor="#DCDCDC"
|- bgcolor="#DCDCDC"
| Added Picture-In-Picture update rate setting to options menu
| Added Picture-In-Picture update rate setting to options menu.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Increased max vehicles per location from 32 to 64
| Increased max vehicles per location from 32 to 64.
| {{n/a}}
| {{n/a}}
|- bgcolor="#94E9FF"
|- bgcolor="#94E9FF"
| Increased max locations from 128 to 256
| Increased max locations from 128 to 256.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
|- bgcolor="#FF6C6C" style="text-decoration: line-through;"
| Removed old part failure system
| Removed old part failure system.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed snap-to-place free-fly cam issue when leaving a vehicle
| Fixed snap-to-place free-fly cam issue when leaving a vehicle.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed Picture-In-Picture camera 1 not disabling when broken
| Fixed Picture-In-Picture camera 1 not disabling when broken.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed Picture-In-Picture resolutions not being scaled by camera type
| Fixed Picture-In-Picture resolutions not being scaled by camera type.
| {{n/a}}
| {{n/a}}
|- bgcolor="#FFFF6A"
|- bgcolor="#FFFF6A"
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems
| Fixed noise-grain effect related out-of-memory freeze on very low-end systems.
| {{n/a}}
| {{n/a}}
|}
|}

Revision as of 20:37, 18 September 2013

Changelog color key
Added
Changed
Fixed
Removed

Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated.

Patches

Patch 0.8.0208 (dev)

18th September 2013

Issue Description Tracker ID
Added connection to an areostationary satellite in the NAV tab. N/A
Added new loading screens. N/A
Added rocks and details to Deimos. N/A
Improved Addon loading and handling. N/A

17th September 2013

Issue Description Tracker ID
Changed Timer Event to support infinite repetitions. N/A
Added more rocks and details to Deimos. N/A
Fixed description issues in Kaiser Crater mission Dune Gullies. N/A
Fixed issue where scenarios could be loaded from the wrong location in the Editor. N/A

16th September 2013

Issue Description Tracker ID
Added list selection/removal of instruments when editing Analyze targets. N/A
Added indication of budget increase for science target and mission completion. N/A
Added WIP Mission generator N/A


15th September 2013

Issue Description Tracker ID
Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. N/A
Added On Scenario Start type Trigger. N/A
Added Reset button for Trigger properties in the Editor. N/A
Added Space sky preset N/A
Added 2 more spawn options for objects to the Editor. N/A
Completed Gravity Vector Align for Zero-G Probe. N/A
Fixed Scenario image not reloading when new image crated. N/A
Fixed minor issue of scenario menu being open over object spawn menu. N/A
Fixed minor issue of Script Event being callable only after reload in Editor. N/A
Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. N/A

14th September 2013

Issue Description Tracker ID
Added robotic arms to Zero-G Probe. N/A
Added 2 presets for the Zero-G Probe. N/A
Completed controls for the Zero-G Probe. N/A

Patch 0.8.0205 (dev)

13th September 2013

Issue Description Tracker ID
Added asteroid generator script to Asteroid Generator scenario. N/A
Added more rocks to Deimos. N/A
Improved addons system loading. N/A
Fixed serialization of Timer Event. N/A


12th September 2013

Issue Description Tracker ID
Added Scenario properties menu, where date, time, description can be defined. N/A
Added button to take current render and save it to the currently opened scenario. N/A
Added dynamic asteroids to spawnable Dynamic Objects. N/A
Added Unassign Mission to vehicles and the map. N/A
Added/Adjusted preview and logout images for vehicles in the map. N/A
Added info to mission targets in map (such as zone number, required instruments, etc) 0000208
Added type to instrument list in vehicle details in map. N/A
Added correct preview pictures of each vehicle type (in the map). N/A
Added support for position and angle offsets to vehicles displayed in the Rover Lab. N/A
Added restart dialog when an add-on has been downloaded and loaded. N/A
Allowed re-assigning of vehicles to other missions even if their's in incomplete. N/A
Increased max vehicle name length to 22 characters. 0000063
Improved appearance of the Rover Lab. N/A
Improved addon packing/unpacking system. N/A

11th September 2013

Issue Description Tracker ID
Added Asteroid Belt location. N/A
Added Zero-G Probe WIP controls. N/A
Added rocks to Deimos. N/A

10th September 2013

Issue Description Tracker ID
Improved Skip Time duration selection list (now drop-down). 0000032
Improved gamepad support in Mission Control. N/A
Fixed bug where after analyzing the orange frame and visible zone would stay. N/A
Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. 0000295
Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. 0000092
Fixed bug where Arcade style GUI was not persistent with the option setting. 0000094
Fixed bug where using Text Vehicle spawned it beneath the location. 000314

Patch 0.8.0199

9th September 2013

Issue Description Tracker ID
Fixed globe zoom issue in the main menu. N/A
Fixed shadow issue of Crater models on Deimos. N/A
Improved shadowing by sun on Deimos. N/A

Patch 0.8.0196 (dev)

6th September 2013

Issue Description Tracker ID
Added the external Workbench editing suite. N/A
Added instrument info (power generation, range, etc). N/A
Updated instrument descriptions in the Rover Lap. N/A

Patch 0.8.0195 (dev)

4th September 2013

Issue Description Tracker ID
Added instrument descriptions to the Rover Lab (no longer WIP). N/A
Increased resolution scale of Terrain Imager cameras. N/A

3rd September 2013

Issue Description Tracker ID
Added support for custom content via add-ons, including locations, vehicles and so on. N/A
Added night time lighting to the Mars Yard. N/A
Removed several obsolete files. N/A

Patch 0.8.0183 (dev)

2nd September 2013

Issue Description Tracker ID
Added WIP Deimos location. N/A
Added WIP Zero-G Probe. N/A

30th August 2013

Issue Description Tracker ID
Fixed science target in Victoria Crater mission ref. 5540. 0000300
Fixed APXS bounding box in mission Ancient River Bed. 0000288
Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983. N/A

Patch 0.8.0174 (dev)

29th August 2013

Issue Description Tracker ID
Fixed gripping to floor while trying to thrust in Lander. N/A
Fixed EAS flashing READY while in use. N/A

28th August 2013

Issue Description Tracker ID
Added Flight Mode activation for Landers, enabling the player to move a landed Lander. N/A
Adjusted analyze target in Victoria Crater mission ref. 1967. 0000270

26th August 2013

Issue Description Tracker ID
Added more rocks to Victoria Crater. N/A

23rd August 2013

Issue Description Tracker ID
Fixed analyze target in Victoria Crater mission ref. 5871. 0000286
Adjusted analyze target in Victoria Crater mission ref. 6275. 0000285
Added more rocks to Victoria Crater. N/A

22ed August 2013

Issue Description Tracker ID
Fixed photo target in Kaiser Crater mission ref. 2924. 0000281
Victoria Crater campaign adjusted. N/A
New mission added to Victoria Crater campaign. N/A
Added more stones on Victoria Crater map. N/A

21st August 2013

Issue Description Tracker ID
Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission. 0000069

20th August 2013

Issue Description Tracker ID
Added 4 large Tech 9+ side mission to Kaiser Crater campaign. N/A

19th August 2013 (DRAM FROM GAMESCOM):

Issue Description Tracker ID
Added Picture-In-Picture update rate setting to options menu. N/A
Increased max vehicles per location from 32 to 64. N/A
Increased max locations from 128 to 256. N/A
Removed old part failure system. N/A
Fixed snap-to-place free-fly cam issue when leaving a vehicle. N/A
Fixed Picture-In-Picture camera 1 not disabling when broken. N/A
Fixed Picture-In-Picture resolutions not being scaled by camera type. N/A
Fixed noise-grain effect related out-of-memory freeze on very low-end systems. N/A

19th August 2013:

Issue Description Tracker ID
Increased thruster strength for small lander N/A
Fixed APXS science target in Kaise Crater side mission 6983 0000225
Fixed analyze targets on Victoria Crater mission ref. 7123 0000221
Fixed floading stones on Victoria Crater map N/A
Added more stones on Victoria Crater map N/A

17th August 2013:

Issue Description Tracker ID
Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel N/A

Patch 0.8.0174

16th August 2013:

Issue Description Tracker ID
Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) 0000046
Added fuel tank level indicators to the landing HUD N/A
Added indication of emergency landing mode to landing HUD N/A
Added hint to Gravon overlay for its menu (P) N/A
Fixed Invert Vertical Axis toggle in options menu 0000172
Fixed issue where HUD grid showed up in 3rd person view during landing N/A
Fixed APXS and Drill targets in Large rover mission on Victoria Crater 0000227
Fixed APXS target in mission Group of impact craters on Victoria Crater 0000253
Fixed APXS target in mission Two impact craters on Victoria Crater 0000018
Fixed Drill target in mission Three depressions on Gale Crater 0000244
Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06 0000266
Changed default thrust button to left shift N/A

Patch 0.8.0173(dev)

Template:Empty section

Patch 0.8.0172(dev)

15th August 2013:

Issue Description Tracker ID
Added uploading of photos to Steam via the vehicle's photo viewer on the map N/A
Reduced opacity of landing HUD grid N/A
Removed HUD modes from the Radial Menu (to be used for dynamic actions) N/A

14th August 2013:

Issue Description Tracker ID
Added manual landing of vehicles (Landers and Rovers) 0000070
Added T5 Small rover N/A
Adjusted descent cam rotation by 90 degrees N/A
Adjusted landers thrusters to keep straight while thrusting N/A
Adjusted priorities etc in several Kaiser Crater missions N/A

13th August 2013:

Issue Description Tracker ID
Fixed DAN science target in mission 4681 0000248
Fixed Floating rocks near Kaiser Crater 0000250
Fixed floating/clipped rock near ancient river in Kaiser Crater 0000243
Fixed floating rock in Kaiser Crater map 0000140

12th August 2013:

Issue Description Tracker ID
Added map zoom to cursor instead of center 0000050
Fixed non-scanable rocks in Kaiser Crater mission 5044 0000213
Fixed photograph rock bug in Kraiser Crater plateu 0000214
Fixed photo targets in 2nd mission on Kaiser Crater N/A
Adjusted cameras on T5 Large lander (NAV cam replaced by TELE) N/A
Optimized calling of sky preset change N/A

9th August 2013:

Issue Description Tracker ID
Added WIP landing HUD to Landers, currently not fully functional N/A
Added more rocks to Victoria Crater N/A
Fixed Gale Crater Impact Crater mission photo targets 0000198
Fixed issue where turning off GUI elements did not work for landing HUD N/A
Fixed Landers not switching between landing and ground HUD N/A
Removed noise in 3rd person cam, even if no cams are present N/A

8th August 2013:

Issue Description Tracker ID
Added versioning/synching of objects such as static objects to allow addition of more objects to locations N/A
Added clearing of duplicate ID objects, such as rocks and static objects N/A
Added more rocks to Victoria Crater N/A
Increased range for APXS slightly, making it easier to reach targets N/A
Reduced random part failure to make landing less error-prone N/A
Fixed an analyze target in Kaiser Crater not being completable N/A
Fixed duplicate IDs on 2 science targets in Kaiser, causing hell N/A
Fixed several side missions where the material was set to STONE, not ATMOSPHERE N/A
Fixed problem with Gravon not being unpacked on the Steam build, causing a crash 0000143

7th August 2013:

Issue Description Tracker ID
Added versioning/synching of Space Program Science Targets to allow addition of more missions to locations N/A
Added more small side missions to Victoria Crater N/A
Changed one of the scientists in the lab to be kneeling N/A
Fixed the further issues with Gravon N/A
Fixed the issues with the photo targets in Kaiser Crater 0000087
Fixed several levitating rocks in Victoria Crater N/A

6th August 2013:

Issue Description Tracker ID
Added TextListboxWidget Functionality to script to edit contents of each column using SetItem() N/A
Added Feedback Tracker ID to issues in the Change Log N/A
Added more people to the Mission Control room N/A
Added scientists in white overalls to the Rover Lab N/A
Added several small side missions to Victoria Crater N/A
Optimized several shaders N/A
Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash N/A
Fixed the issue where airbags deflated while still bouncing, damaging the rover 0000138
Fixed the physics detail issue where small or medium rovers would not land 0000035
Fixed the issue where switching from Space Program to Editor left you with a static camera 0000009
Fixed a crash in the CTR tab when pressing SELECT and no items were present 0000016
Fixed the terrain not meeting up with the rock walls in Gale Crater 0000023
Fixed several levitating rocks in Gale Crater N/A

5th August 2013:

Issue Description Tracker ID
Added the Change Log viewer to the main menu N/A
Added 'Never freeze on alt+tab' launch parameter to Steam N/A
Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it N/A
Fixed several issues with the Gravon arcade console N/A
Fixed the issue where the low resolution camera effect was carried over to the main menu 0000019
Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x N/A
Fixed levitating rocks in Kaiser Crater N/A

2nd August 2013:

Issue Description Tracker ID
Enabled the Gravon game console in the Mission Control room N/A
Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108 0000029
Hid 3 achievements by default N/A

Patch 0.8.0170

  • EARLY ACCESS RELEASED

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