Beta Patches – Take On Mars

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===8th August 2013:===
===8th August 2013:===
{| class="wikitable plainrowheaders" width="100%" style="margin-right: 0;"
{{PatchStart}}
|-style="color:black"
{{Patch|type=a|note=Added versioning/synching of objects such as static objects to allow addition of more objects to locations.}}
! style="background: #ffcc00; color:#000;"|Issue Description
{{Patch|type=a|note=Added clearing of duplicate ID objects, such as rocks and static objects.}}
! style="background: #ffcc00; color:#000;"|<small>Tracker ID</small>
{{Patch|type=a|note=Added more rocks to Victoria Crater.}}
|- bgcolor="#DCDCDC"
{{Patch|type=c|note=Increased range for APXS slightly, making it easier to reach targets.}}
| Added versioning/synching of objects such as static objects to allow addition of more objects to locations
{{Patch|type=c|note=Reduced random part failure to make landing less error-prone.}}
| {{n/a}}
{{Patch|type=f|note=Fixed an analyze target in Kaiser Crater not being completable.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed duplicate IDs on 2 science targets in Kaiser, causing hell.}}
| Added clearing of duplicate ID objects, such as rocks and static objects
{{Patch|type=f|note=Fixed several side missions where the material was set to STONE, not ATMOSPHERE.}}
| {{n/a}}
{{Patch|type=f|note=Fixed problem with Gravon not being unpacked on the Steam build, causing a crash.|id=143}}
|- bgcolor="#DCDCDC"
{{PatchEnd}}
| Added more rocks to Victoria Crater
| {{n/a}}
|- bgcolor="#94E9FF"
| Increased range for APXS slightly, making it easier to reach targets
| {{n/a}}
|- bgcolor="#94E9FF"
| Reduced random part failure to make landing less error-prone
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed an analyze target in Kaiser Crater not being completable
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed duplicate IDs on 2 science targets in Kaiser, causing hell
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed several side missions where the material was set to STONE, not ATMOSPHERE
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed problem with Gravon not being unpacked on the Steam build, causing a crash
|align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=143 0000143]
|}


===7th August 2013:===
===7th August 2013:===

Revision as of 01:45, 19 September 2013

Changelog color key
Added
Changed
Fixed
Removed

Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated.

Patches

Patch 0.8.0208 (dev)

18th September 2013

Issue Description Tracker ID
Added connection to an areostationary satellite in the NAV tab. N/A
Added new loading screens. N/A
Added rocks and details to Deimos. N/A
Improved Addon loading and handling. N/A

17th September 2013

Issue Description Tracker ID
Changed Timer Event to support infinite repetitions. N/A
Added more rocks and details to Deimos. N/A
Fixed description issues in Kaiser Crater mission Dune Gullies. N/A
Fixed issue where scenarios could be loaded from the wrong location in the Editor. N/A

16th September 2013

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15th September 2013

Issue Description Tracker ID
Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location. N/A
Added On Scenario Start type Trigger. N/A
Added Reset button for Trigger properties in the Editor. N/A
Added Space sky preset N/A
Added 2 more spawn options for objects to the Editor. N/A
Completed Gravity Vector Align for Zero-G Probe. N/A
Fixed Scenario image not reloading when new image crated. N/A
Fixed minor issue of scenario menu being open over object spawn menu. N/A
Fixed minor issue of Script Event being callable only after reload in Editor. N/A
Fixed issue releated to thrusters on the Zero-G Probe being inverted after load. N/A

14th September 2013

Issue Description Tracker ID
Added robotic arms to Zero-G Probe. N/A
Added 2 presets for the Zero-G Probe. N/A
Completed controls for the Zero-G Probe. N/A

Patch 0.8.0205 (dev)

13th September 2013

Issue Description Tracker ID
Added asteroid generator script to Asteroid Generator scenario. N/A
Added more rocks to Deimos. N/A
Improved addons system loading. N/A
Fixed serialization of Timer Event. N/A


12th September 2013

Issue Description Tracker ID
Added Scenario properties menu, where date, time, description can be defined. N/A
Added button to take current render and save it to the currently opened scenario. N/A
Added dynamic asteroids to spawnable Dynamic Objects. N/A
Added Unassign Mission to vehicles and the map. N/A
Added/Adjusted preview and logout images for vehicles in the map. N/A
Added info to mission targets in map (such as zone number, required instruments, etc) 0000208
Added type to instrument list in vehicle details in map. N/A
Added correct preview pictures of each vehicle type (in the map). N/A
Added support for position and angle offsets to vehicles displayed in the Rover Lab. N/A
Added restart dialog when an add-on has been downloaded and loaded. N/A
Allowed re-assigning of vehicles to other missions even if their's in incomplete. N/A
Increased max vehicle name length to 22 characters. 0000063
Improved appearance of the Rover Lab. N/A
Improved addon packing/unpacking system. N/A

11th September 2013

Issue Description Tracker ID
Added Asteroid Belt location. N/A
Added Zero-G Probe WIP controls. N/A
Added rocks to Deimos. N/A

10th September 2013

Issue Description Tracker ID
Improved Skip Time duration selection list (now drop-down). 0000032
Improved gamepad support in Mission Control. N/A
Fixed bug where after analyzing the orange frame and visible zone would stay. N/A
Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom. 0000295
Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle. 0000092
Fixed bug where Arcade style GUI was not persistent with the option setting. 0000094
Fixed bug where using Text Vehicle spawned it beneath the location. 000314

Patch 0.8.0199

9th September 2013

Issue Description Tracker ID
Fixed globe zoom issue in the main menu. N/A
Fixed shadow issue of Crater models on Deimos. N/A
Improved shadowing by sun on Deimos. N/A

Patch 0.8.0196 (dev)

6th September 2013

Issue Description Tracker ID
Added the external Workbench editing suite. N/A
Added instrument info (power generation, range, etc). N/A
Updated instrument descriptions in the Rover Lap. N/A

Patch 0.8.0195 (dev)

4th September 2013

Issue Description Tracker ID
Added instrument descriptions to the Rover Lab (no longer WIP). N/A
Increased resolution scale of Terrain Imager cameras. N/A

3rd September 2013

Issue Description Tracker ID
Added support for custom content via add-ons, including locations, vehicles and so on. N/A
Added night time lighting to the Mars Yard. N/A
Removed several obsolete files. N/A

Patch 0.8.0183 (dev)

2nd September 2013

Issue Description Tracker ID
Added WIP Deimos location. N/A
Added WIP Zero-G Probe. N/A

30th August 2013

Issue Description Tracker ID
Fixed science target in Victoria Crater mission ref. 5540. 0000300
Fixed APXS bounding box in mission Ancient River Bed. 0000288
Adjusted the science target priorities and task order in Kaiser Crater mission ref. 6983. N/A

Patch 0.8.0174 (dev)

29th August 2013

Issue Description Tracker ID
Fixed gripping to floor while trying to thrust in Lander. N/A
Fixed EAS flashing READY while in use. N/A

28th August 2013

Issue Description Tracker ID
Added Flight Mode activation for Landers, enabling the player to move a landed Lander. N/A
Adjusted analyze target in Victoria Crater mission ref. 1967. 0000270

26th August 2013

Issue Description Tracker ID
Added more rocks to Victoria Crater. N/A

23rd August 2013

Issue Description Tracker ID
Fixed analyze target in Victoria Crater mission ref. 5871. 0000286
Adjusted analyze target in Victoria Crater mission ref. 6275. 0000285
Added more rocks to Victoria Crater. N/A

22ed August 2013

Issue Description Tracker ID
Fixed photo target in Kaiser Crater mission ref. 2924. 0000281
Victoria Crater campaign adjusted. N/A
New mission added to Victoria Crater campaign. N/A
Added more stones on Victoria Crater map. N/A

21st August 2013

Issue Description Tracker ID
Fixed noticeable texture repeating on Kaiser Crater dark dune, adjusted corresponding mission. 0000069

20th August 2013

Issue Description Tracker ID
Added 4 large Tech 9+ side mission to Kaiser Crater campaign. N/A

19th August 2013 (DRAM FROM GAMESCOM):

Issue Description Tracker ID
Added Picture-In-Picture update rate setting to options menu. N/A
Increased max vehicles per location from 32 to 64. N/A
Increased max locations from 128 to 256. N/A
Removed old part failure system. N/A
Fixed snap-to-place free-fly cam issue when leaving a vehicle. N/A
Fixed Picture-In-Picture camera 1 not disabling when broken. N/A
Fixed Picture-In-Picture resolutions not being scaled by camera type. N/A
Fixed noise-grain effect related out-of-memory freeze on very low-end systems. N/A

19th August 2013:

Issue Description Tracker ID
Increased thruster strength for small lander N/A
Fixed APXS science target in Kaise Crater side mission 6983 0000225
Fixed analyze targets on Victoria Crater mission ref. 7123 0000221
Fixed floading stones on Victoria Crater map N/A
Added more stones on Victoria Crater map N/A

17th August 2013:

Issue Description Tracker ID
Fixed E3 Gale Crater scenario problem where the Sky Crane had no fuel N/A

Patch 0.8.0174

16th August 2013:

Issue Description Tracker ID
Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) 0000046
Added fuel tank level indicators to the landing HUD N/A
Added indication of emergency landing mode to landing HUD N/A
Added hint to Gravon overlay for its menu (P) N/A
Fixed Invert Vertical Axis toggle in options menu 0000172
Fixed issue where HUD grid showed up in 3rd person view during landing N/A
Fixed APXS and Drill targets in Large rover mission on Victoria Crater 0000227
Fixed APXS target in mission Group of impact craters on Victoria Crater 0000253
Fixed APXS target in mission Two impact craters on Victoria Crater 0000018
Fixed Drill target in mission Three depressions on Gale Crater 0000244
Fixed photo target in Kaiser Crater mission 3, Dark Dunes 06 0000266
Changed default thrust button to left shift N/A

Patch 0.8.0173(dev)

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Patch 0.8.0172(dev)

15th August 2013:

Issue Description Tracker ID
Added uploading of photos to Steam via the vehicle's photo viewer on the map N/A
Reduced opacity of landing HUD grid N/A
Removed HUD modes from the Radial Menu (to be used for dynamic actions) N/A

14th August 2013:

Issue Description Tracker ID
Added manual landing of vehicles (Landers and Rovers) 0000070
Added T5 Small rover N/A
Adjusted descent cam rotation by 90 degrees N/A
Adjusted landers thrusters to keep straight while thrusting N/A
Adjusted priorities etc in several Kaiser Crater missions N/A

13th August 2013:

Issue Description Tracker ID
Fixed DAN science target in mission 4681 0000248
Fixed Floating rocks near Kaiser Crater 0000250
Fixed floating/clipped rock near ancient river in Kaiser Crater 0000243
Fixed floating rock in Kaiser Crater map 0000140

12th August 2013:

Issue Description Tracker ID
Added map zoom to cursor instead of center 0000050
Fixed non-scanable rocks in Kaiser Crater mission 5044 0000213
Fixed photograph rock bug in Kraiser Crater plateu 0000214
Fixed photo targets in 2nd mission on Kaiser Crater N/A
Adjusted cameras on T5 Large lander (NAV cam replaced by TELE) N/A
Optimized calling of sky preset change N/A

9th August 2013:

Issue Description Tracker ID
Added WIP landing HUD to Landers, currently not fully functional N/A
Added more rocks to Victoria Crater N/A
Fixed Gale Crater Impact Crater mission photo targets 0000198
Fixed issue where turning off GUI elements did not work for landing HUD N/A
Fixed Landers not switching between landing and ground HUD N/A
Removed noise in 3rd person cam, even if no cams are present N/A

8th August 2013:

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7th August 2013:

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6th August 2013:

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5th August 2013:

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2nd August 2013:

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Patch 0.8.0170

  • EARLY ACCESS RELEASED

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