mineActive: Difference between revisions
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Killzone Kid (talk | contribs) (locality added) |
Killzone Kid (talk | contribs) (see also/ example) |
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|x1= <code> | |x1= <code>[[if]] ([[mineActive]] _mine) [[then]] {[[hint]] "BOOM!"}; </code>|= EXAMPLE1 | ||
</code>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[allMines]], [[detectedMines]], [[mineDetectedBy]], [[createMine]], [[revealMine]] |= SEEALSO | ||
| | | |= MPBEHAVIOUR | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 20:18, 20 June 2014
Description
- Description:
- Checks if the given mine is active.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (mineActive _mine) then {hint "BOOM!"};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note