BIS fnc onPlayerConnected: Difference between revisions
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Revision as of 15:19, 25 July 2014
Description
- Description:
/* Description: Executes a function on server every time a player connects the mission. Passed arguments are [player:Object,arguments] Parameter(s): 0: STRING or CODE - function variable or code to be executed 1: ANY - optional arguments passed to the function Returns: BOOL */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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