getFriend: Difference between revisions
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|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| [[Number]] Decimal value between 0.0 to 1.0 |= RETURNVALUE | | [[Number]] - Decimal value between 0.0 to 1.0 |= RETURNVALUE | ||
Revision as of 09:34, 16 July 2015
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly.
- Groups:
- Uncategorised
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - Decimal value between 0.0 to 1.0
Examples
- Example 1:
value = west getFriend east
- Example 2:
isEnemy = ((side _killer) getFriend (side _victim) < 0.6)
Additional Information
- See also:
- setFriend
Notes
-
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