getFriend: Difference between revisions

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m (removed colon from return value)
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|p3= |= PARAMETER3  
|p3= |= PARAMETER3  


| [[Number]] Decimal value between 0.0 to 1.0 |= RETURNVALUE  
| [[Number]] - Decimal value between 0.0 to 1.0 |= RETURNVALUE  





Revision as of 09:34, 16 July 2015

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Description

Description:
Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly.
Groups:
Uncategorised

Syntax

Syntax:
side1 getFriend side2
Parameters:
side1: Side
side2: Side
Return Value:
Number - Decimal value between 0.0 to 1.0

Examples

Example 1:
value = west getFriend east
Example 2:
isEnemy = ((side _killer) getFriend (side _victim) < 0.6)

Additional Information

See also:
setFriend

Notes

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Notes

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