Terrain Processor: Heightmap: ASCII DEM Convert: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{TerrainProcessorManual|= |Heightmap: Create from Geodetic .asc|= |BITasksPlugin.dll|= |None|= |Yes|= |DESCRIPTION=Algorithm creates UTM ASCII heightmap from geodetic .ASC di...")
 
No edit summary
Line 1: Line 1:
[[Category:Terrain Processor Manual|Heightmap]]
{{TerrainProcessorManual|=
{{TerrainProcessorManual|=
|Heightmap: Create from Geodetic .asc|=
|Heightmap: Create from Geodetic .asc|=

Revision as of 13:27, 9 August 2015

Task details

Task name : Heightmap: Create from Geodetic .asc

Dll plugin name : BITasksPlugin.dll

Geometry type : None

Heightmap : Yes

Description

Algorithm creates UTM ASCII heightmap from geodetic .ASC digital elevation models.

TerrainProcessor Heightmaps.png

  • Orange  - regular geodetic heightmap
  • Blue - new terrain UTM heightmap

Task parameters

  • Easting - UTM easting coordinate
  • Northing - UTM northing coordinate
  • Zone - UTM zone
  • Hemisphere - UTM hemisphere (Northern, Southern)
  • Rows & columns count - Rows and columns count
  • Cell size - Cell size in meters.


Usage

Conversion tool, creating UTM heightmap from Geodetic heightmap.

Algorithm

  1. Load geodetic ASCII DEM.
  2. Prepare heightmap with size and position in UTM.
  3. Foreach cell in heightmap:
    1. Get its UTM coordinate
    2. Convert UTM coordinate to geodetic coordinate.
    3. Get height from geodetic ASCII heightmap with bicubic spline function.