Heeeere's Johnny! – User
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(added "Automated doors" do my projects list) |
(Added scripts to list) |
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'''Code of mine:'''<br /> | '''Code of mine:'''<br /> | ||
[http://forums.bistudio.com/showthread.php?193724 Automated Doors] - doors open and close automatically if a player is close<br /> | [http://forums.bistudio.com/showthread.php?193724 Automated Doors] - doors open and close automatically if a player is close<br /> | ||
[http://forums.bistudio.com/showthread.php?193194 fn_arrayValue.sqf] - get, set, add and remove array values by an ID string | [http://forums.bistudio.com/showthread.php?193194 fn_arrayValue.sqf] - get, set, add and remove array values by an ID string<br /> | ||
[https://forums.bistudio.com?showtopic=183983&p=2901561 fn_transformArray.sqf] - transform any array from e.g. [[1,2,3], [1,2,3], [1,2,3]] to [[1,1,1], [2,2,2], [3,3,3]]<br /> | |||
[https://forums.bistudio.com?showtopic=179622 Units left area] - Handle units which left an area and are not in thisList<br /> | |||
'''Wisdom:'''<br /> | '''Wisdom:'''<br /> |
Revision as of 14:11, 16 August 2015
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Code of mine:
Automated Doors - doors open and close automatically if a player is close
fn_arrayValue.sqf - get, set, add and remove array values by an ID string
fn_transformArray.sqf - transform any array from e.g. [[1,2,3], [1,2,3], [1,2,3]] to [[1,1,1], [2,2,2], [3,3,3]]
Units left area - Handle units which left an area and are not in thisList
Wisdom:
"Those who make peaceful revolution impossible will make violent revolution inevitable." (John F. Kennedy, 13 March 1962)
"Judge a man by his actions rather than by his words; because many act badly and speak blendedly." (Matthias Claudius, poet)