Eden Editor: Object: Difference between revisions
Categories: Eden EditorEden Editor: Asset Types
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! Name  | ! Name  | ||
! Category  | ! Category  | ||
! class="unsortable" | Description  | |||
! Class  | ! Class  | ||
!   | ! Value Type  | ||
|-  | |-  | ||
| '''Type'''  | | '''Type'''  | ||
| Object Type  | | Object Type  | ||
|   | |||
| <tt>ItemClass</tt>  | | <tt>ItemClass</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Type|Type]]  | ||
|-  | |-  | ||
| '''Variable Name'''  | | '''Variable Name'''  | ||
| Object Init  | | Object Init  | ||
|   | |||
| <tt>Name</tt>  | | <tt>Name</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | ||
|-  | |-  | ||
| '''Init'''  | | '''Init'''  | ||
| Object Init  | | Object Init  | ||
| Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress.  | |||
| <tt>Init</tt>  | | <tt>Init</tt>  | ||
|   | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditCodeMulti5|EditCodeMulti5]]  | ||
|-  | |-  | ||
| '''Position'''  | | '''Position'''  | ||
| Object Transformation  | | Object Transformation  | ||
|   | |||
| <tt>position</tt>  | | <tt>position</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]  | ||
|-  | |-  | ||
| '''Rotation'''  | | '''Rotation'''  | ||
| Object Transformation  | | Object Transformation  | ||
|   | |||
| <tt>rotation</tt>  | | <tt>rotation</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]  | ||
|-  | |-  | ||
| '''Placement Radius'''  | | '''Placement Radius'''  | ||
| Object Transformation  | | Object Transformation  | ||
|   | |||
| <tt>placementRadius</tt>  | | <tt>placementRadius</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | ||
|-  | |-  | ||
| '''Singleplayer Control'''  | | '''Singleplayer Control'''  | ||
| Object Control  | | Object Control  | ||
|   | |||
| <tt>ControlSP</tt>  | | <tt>ControlSP</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#ControlSP|ControlSP]]  | ||
|-  | |-  | ||
| '''Multiplayer Control'''  | | '''Multiplayer Control'''  | ||
| Object Control  | | Object Control  | ||
|   | |||
| <tt>ControlMP</tt>  | | <tt>ControlMP</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#ControlMP|ControlMP]]  | ||
|-  | |-  | ||
| '''Role Description'''  | | '''Role Description'''  | ||
| Object Control  | | Object Control  | ||
|   | |||
| <tt>description</tt>  | | <tt>description</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | ||
|-  | |-  | ||
| '''Lock'''  | | '''Lock'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>lock</tt>  | | <tt>lock</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Lock|Lock]]  | ||
|-  | |-  | ||
| '''Skill'''  | | '''Skill'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>skill</tt>  | | <tt>skill</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Skill|Skill]]  | ||
|-  | |-  | ||
| '''Health / Armor'''  | | '''Health / Armor'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>Health</tt>  | | <tt>Health</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | ||
|-  | |-  | ||
| '''Fuel'''  | | '''Fuel'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>fuel</tt>  | | <tt>fuel</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | ||
|-  | |-  | ||
| '''Ammunition'''  | | '''Ammunition'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>ammo</tt>  | | <tt>ammo</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | ||
|-  | |-  | ||
| '''Rank'''  | | '''Rank'''  | ||
| Object States  | | Object States  | ||
|   | |||
| <tt>rank</tt>  | | <tt>rank</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Rank|Rank]]  | ||
|-  | |-  | ||
| '''Show Model'''  | | '''Show Model'''  | ||
| Object Special States  | | Object Special States  | ||
|   | |||
| <tt>hideObject</tt>  | | <tt>hideObject</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | ||
|-  | |-  | ||
| '''Enable Simulation'''  | | '''Enable Simulation'''  | ||
| Object Special States  | | Object Special States  | ||
|   | |||
| <tt>enableSimulation</tt>  | | <tt>enableSimulation</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | ||
|-  | |-  | ||
| '''Enable Damage'''  | | '''Enable Damage'''  | ||
| Object Special States  | | Object Special States  | ||
|   | |||
| <tt>allowDamage</tt>  | | <tt>allowDamage</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | ||
|-  | |-  | ||
| '''Enable Stamina'''  | | '''Enable Stamina'''  | ||
| Object Special States  | | Object Special States  | ||
|   | |||
| <tt>enableStamina</tt>  | | <tt>enableStamina</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | ||
|-  | |-  | ||
| '''Name'''  | | '''Name'''  | ||
| Object Identity  | | Object Identity  | ||
|   | |||
| <tt>unitName</tt>  | | <tt>unitName</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | ||
|-  | |-  | ||
| '''Face'''  | | '''Face'''  | ||
| Object Identity  | | Object Identity  | ||
|   | |||
| <tt>face</tt>  | | <tt>face</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Face|Face]]  | ||
|-  | |-  | ||
| '''Voice'''  | | '''Voice'''  | ||
| Object Identity  | | Object Identity  | ||
|   | |||
| <tt>speaker</tt>  | | <tt>speaker</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Speaker|Speaker]]  | ||
|-  | |-  | ||
| '''Voice Pitch'''  | | '''Voice Pitch'''  | ||
| Object Identity  | | Object Identity  | ||
|   | |||
| <tt>pitch</tt>  | | <tt>pitch</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Pitch|Pitch]]  | ||
|-  | |-  | ||
| '''Probability of Presence'''  | | '''Probability of Presence'''  | ||
| Object Presence  | | Object Presence  | ||
|   | |||
| <tt>presence</tt>  | | <tt>presence</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | ||
|-  | |-  | ||
| '''Condition of Presence'''  | | '''Condition of Presence'''  | ||
| Object Presence  | | Object Presence  | ||
|   | |||
| <tt>presenceCondition</tt>  | | <tt>presenceCondition</tt>  | ||
|    | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditCode|EditCode]]  | ||
|}  | |}  | ||
</onlyinclude>  | </onlyinclude>  | ||
Revision as of 11:30, 7 December 2015
Attributes
| Name | Category | Description | Class | Value Type | 
|---|---|---|---|---|
| Type | Object Type | ItemClass | Type | |
| Variable Name | Object Init | Name | Edit | |
| Init | Object Init | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. | Init | EditCodeMulti5 | 
| Position | Object Transformation | position | EditXYZ | |
| Rotation | Object Transformation | rotation | EditXYZ | |
| Placement Radius | Object Transformation | placementRadius | Edit | |
| Singleplayer Control | Object Control | ControlSP | ControlSP | |
| Multiplayer Control | Object Control | ControlMP | ControlMP | |
| Role Description | Object Control | description | Edit | |
| Lock | Object States | lock | Lock | |
| Skill | Object States | skill | Skill | |
| Health / Armor | Object States | Health | Slider | |
| Fuel | Object States | fuel | Slider | |
| Ammunition | Object States | ammo | Slider | |
| Rank | Object States | rank | Rank | |
| Show Model | Object Special States | hideObject | CheckboxReversed | |
| Enable Simulation | Object Special States | enableSimulation | CheckboxReversed | |
| Enable Damage | Object Special States | allowDamage | CheckboxReversed | |
| Enable Stamina | Object Special States | enableStamina | CheckboxReversed | |
| Name | Object Identity | unitName | Edit | |
| Face | Object Identity | face | Face | |
| Voice | Object Identity | speaker | Speaker | |
| Voice Pitch | Object Identity | pitch | Pitch | |
| Probability of Presence | Object Presence | presence | Slider | |
| Condition of Presence | Object Presence | presenceCondition | EditCode |