Eden Editor: Object: Difference between revisions
Categories: Eden EditorEden Editor: Asset Types
mNo edit summary  | 
				mNo edit summary  | 
				||
| Line 2: | Line 2: | ||
<onlyinclude>  | <onlyinclude>  | ||
{| class="wikitable sortable"  | {| class="wikitable sortable"  | ||
! colspan="3" | Info  | |||
! colspan="2" | [[Eden Editor: Scenario Atttributes|Development]]  | |||
|-  | |||
! Name  | ! Name  | ||
! Category  | ! Category  | ||
| Line 12: | Line 15: | ||
|    | |    | ||
| <tt>ItemClass</tt>  | | <tt>ItemClass</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Type|Type]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Type|Type]]</tt>  | ||
|-  | |-  | ||
| '''Variable Name'''  | | '''Variable Name'''  | ||
| Line 18: | Line 21: | ||
|    | |    | ||
| <tt>Name</tt>  | | <tt>Name</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]</tt>  | ||
|-  | |-  | ||
| '''Init'''  | | '''Init'''  | ||
| Line 24: | Line 27: | ||
| Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress.  | | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress.  | ||
| <tt>Init</tt>  | | <tt>Init</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#EditCodeMulti5|EditCodeMulti5]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#EditCodeMulti5|EditCodeMulti5]]</tt>  | ||
|-  | |-  | ||
| '''Position'''  | | '''Position'''  | ||
| Line 30: | Line 33: | ||
|    | |    | ||
| <tt>position</tt>  | | <tt>position</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]</tt>  | ||
|-  | |-  | ||
| '''Rotation'''  | | '''Rotation'''  | ||
| Line 36: | Line 39: | ||
|    | |    | ||
| <tt>rotation</tt>  | | <tt>rotation</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]]</tt>  | ||
|-  | |-  | ||
| '''Placement Radius'''  | | '''Placement Radius'''  | ||
| Line 42: | Line 45: | ||
|    | |    | ||
| <tt>placementRadius</tt>  | | <tt>placementRadius</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]</tt>  | ||
|-  | |-  | ||
| '''Singleplayer Control'''  | | '''Singleplayer Control'''  | ||
| Line 48: | Line 51: | ||
|    | |    | ||
| <tt>ControlSP</tt>  | | <tt>ControlSP</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#ControlSP|ControlSP]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#ControlSP|ControlSP]]</tt>  | ||
|-  | |-  | ||
| '''Multiplayer Control'''  | | '''Multiplayer Control'''  | ||
| Line 54: | Line 57: | ||
|    | |    | ||
| <tt>ControlMP</tt>  | | <tt>ControlMP</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#ControlMP|ControlMP]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#ControlMP|ControlMP]]</tt>  | ||
|-  | |-  | ||
| '''Role Description'''  | | '''Role Description'''  | ||
| Line 60: | Line 63: | ||
|    | |    | ||
| <tt>description</tt>  | | <tt>description</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]</tt>  | ||
|-  | |-  | ||
| '''Lock'''  | | '''Lock'''  | ||
| Line 66: | Line 69: | ||
|    | |    | ||
| <tt>lock</tt>  | | <tt>lock</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Lock|Lock]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Lock|Lock]]</tt>  | ||
|-  | |-  | ||
| '''Skill'''  | | '''Skill'''  | ||
| Line 72: | Line 75: | ||
|    | |    | ||
| <tt>skill</tt>  | | <tt>skill</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Skill|Skill]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Skill|Skill]]</tt>  | ||
|-  | |-  | ||
| '''Health / Armor'''  | | '''Health / Armor'''  | ||
| Line 78: | Line 81: | ||
|    | |    | ||
| <tt>Health</tt>  | | <tt>Health</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]</tt>  | ||
|-  | |-  | ||
| '''Fuel'''  | | '''Fuel'''  | ||
| Line 84: | Line 87: | ||
|    | |    | ||
| <tt>fuel</tt>  | | <tt>fuel</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]</tt>  | ||
|-  | |-  | ||
| '''Ammunition'''  | | '''Ammunition'''  | ||
| Line 90: | Line 93: | ||
|    | |    | ||
| <tt>ammo</tt>  | | <tt>ammo</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]</tt>  | ||
|-  | |-  | ||
| '''Rank'''  | | '''Rank'''  | ||
| Line 96: | Line 99: | ||
|    | |    | ||
| <tt>rank</tt>  | | <tt>rank</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Rank|Rank]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Rank|Rank]]</tt>  | ||
|-  | |-  | ||
| '''Show Model'''  | | '''Show Model'''  | ||
| Line 102: | Line 105: | ||
|    | |    | ||
| <tt>hideObject</tt>  | | <tt>hideObject</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]</tt>  | ||
|-  | |-  | ||
| '''Enable Simulation'''  | | '''Enable Simulation'''  | ||
| Line 108: | Line 111: | ||
|    | |    | ||
| <tt>enableSimulation</tt>  | | <tt>enableSimulation</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]</tt>  | ||
|-  | |-  | ||
| '''Enable Damage'''  | | '''Enable Damage'''  | ||
| Line 114: | Line 117: | ||
|    | |    | ||
| <tt>allowDamage</tt>  | | <tt>allowDamage</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]</tt>  | ||
|-  | |-  | ||
| '''Enable Stamina'''  | | '''Enable Stamina'''  | ||
| Line 120: | Line 123: | ||
|    | |    | ||
| <tt>enableStamina</tt>  | | <tt>enableStamina</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]]</tt>  | ||
|-  | |-  | ||
| '''Name'''  | | '''Name'''  | ||
| Line 126: | Line 129: | ||
|    | |    | ||
| <tt>unitName</tt>  | | <tt>unitName</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]]</tt>  | ||
|-  | |-  | ||
| '''Face'''  | | '''Face'''  | ||
| Line 132: | Line 135: | ||
|    | |    | ||
| <tt>face</tt>  | | <tt>face</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Face|Face]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Face|Face]]</tt>  | ||
|-  | |-  | ||
| '''Voice'''  | | '''Voice'''  | ||
| Line 138: | Line 141: | ||
|    | |    | ||
| <tt>speaker</tt>  | | <tt>speaker</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Speaker|Speaker]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Speaker|Speaker]]</tt>  | ||
|-  | |-  | ||
| '''Voice Pitch'''  | | '''Voice Pitch'''  | ||
| Line 144: | Line 147: | ||
|    | |    | ||
| <tt>pitch</tt>  | | <tt>pitch</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Pitch|Pitch]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Pitch|Pitch]]</tt>  | ||
|-  | |-  | ||
| '''Probability of Presence'''  | | '''Probability of Presence'''  | ||
| Line 150: | Line 153: | ||
|    | |    | ||
| <tt>presence</tt>  | | <tt>presence</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]]</tt>  | ||
|-  | |-  | ||
| '''Condition of Presence'''  | | '''Condition of Presence'''  | ||
| Line 156: | Line 159: | ||
|    | |    | ||
| <tt>presenceCondition</tt>  | | <tt>presenceCondition</tt>  | ||
| [[Eden_Editor:_Configuring_Attributes:_Controls#EditCode|EditCode]]  | | <tt>[[Eden_Editor:_Configuring_Attributes:_Controls#EditCode|EditCode]]</tt>  | ||
|}  | |}  | ||
</onlyinclude>  | </onlyinclude>  | ||
[[Category:Eden Editor|Objects]]  | [[Category:Eden Editor|Objects]]  | ||
[[Category:Eden Editor: Asset Types|Objects]]  | [[Category:Eden Editor: Asset Types|Objects]]  | ||
Revision as of 12:41, 7 December 2015
Attributes
| Info | Development | |||
|---|---|---|---|---|
| Name | Category | Description | Class | Control | 
| Type | Object Type | ItemClass | Type | |
| Variable Name | Object Init | Name | Edit | |
| Init | Object Init | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. | Init | EditCodeMulti5 | 
| Position | Object Transformation | position | EditXYZ | |
| Rotation | Object Transformation | rotation | EditXYZ | |
| Placement Radius | Object Transformation | placementRadius | Edit | |
| Singleplayer Control | Object Control | ControlSP | ControlSP | |
| Multiplayer Control | Object Control | ControlMP | ControlMP | |
| Role Description | Object Control | description | Edit | |
| Lock | Object States | lock | Lock | |
| Skill | Object States | skill | Skill | |
| Health / Armor | Object States | Health | Slider | |
| Fuel | Object States | fuel | Slider | |
| Ammunition | Object States | ammo | Slider | |
| Rank | Object States | rank | Rank | |
| Show Model | Object Special States | hideObject | CheckboxReversed | |
| Enable Simulation | Object Special States | enableSimulation | CheckboxReversed | |
| Enable Damage | Object Special States | allowDamage | CheckboxReversed | |
| Enable Stamina | Object Special States | enableStamina | CheckboxReversed | |
| Name | Object Identity | unitName | Edit | |
| Face | Object Identity | face | Face | |
| Voice | Object Identity | speaker | Speaker | |
| Voice Pitch | Object Identity | pitch | Pitch | |
| Probability of Presence | Object Presence | presence | Slider | |
| Condition of Presence | Object Presence | presenceCondition | EditCode | |