setFog: Difference between revisions

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<dd class="notedate">Posted on December 15, 2015 - 14:32 (UTC)</dd>
<dt class="note">[[User:Zapat|Zapat]]</dt>
<dd class="note">
[http://community.bistudio.com/wiki/setTimeMultiplier setTimeMultiplier] DOES affect transition time.
</dd>
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Revision as of 15:32, 15 December 2015

Hover & click on the images for description

Description

Description:
Changes the fog smoothly over the the given TransitionTime (in seconds). A time of zero means there will be an immediate change. A fog intensity of zero is minimum fog and a fog level of one is maximum fog.
Multiplayer:
Each client and the server can have differing fog values (Pre-Arma 3).
Groups:
Uncategorised

Syntax

Syntax:
time setFog fog
Parameters:
time: Number
fog: Number
Return Value:
Nothing

Examples

Example 1:
15 setFog 0.5;

Additional Information

See also:
setFog arrayfogfogParamsfogForecastnextWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Ceeeb
Only one script command induced weather change (either setOvercast or setFog) can be happening at a time. Starting a new weather change will immediately halt the current weather change. SetRain changes are independent and can occur simultaneously to a weather change.

Bottom Section

Posted on December 15, 2015 - 14:32 (UTC)
Zapat
setTimeMultiplier DOES affect transition time.