showMap: Difference between revisions
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| <dl class="command_description"> | <dl class="command_description"> | ||
| <!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
| In ArmA 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap". Example: unitname removeweapon "itemmap" | |||
| <dt class="note">Unknown | |||
| <dd class="note">In ArmA 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".<br> | |||
| Example: <code>unitname removeweapon "itemmap"</code> To add again use <code>unitname addweapon "itemmap"</code>. | |||
| <!-- Note Section END --> | <!-- Note Section END --> | ||
| </dl> | </dl> | ||
Revision as of 18:42, 26 March 2016
Description
- Description:
- Enable Map (default true)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- showMap false
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Notes
- Unknown
- In ArmA 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".
 Example:unitname removeweapon "itemmap"To add again useunitname addweapon "itemmap".
Bottom Section
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
 
	